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Update calling troubleshooting
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  • articles/communication-services/how-tos/ui-library-sdk/includes/troubleshooting

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articles/communication-services/how-tos/ui-library-sdk/includes/troubleshooting/android.md

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### Get debug information
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When troubleshooting happens for voice or video calls, user may be asked to provide a CallID; this ID is used to identify Communication Services calls. Every call may have multiple Call Ids
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When troubleshooting happens for voice or video calls, user may be asked to provide a CallID; this ID is used to identify Communication Services calls. Every call may have multiple Call Ids.
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Call ID can be retrieved from `CallComposite`:
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articles/communication-services/how-tos/ui-library-sdk/includes/troubleshooting/ios.md

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Azure Communication UI [open source library](https://github.com/Azure/communication-ui-library-ios) for iOS and the sample application code can be found [here](https://github.com/Azure-Samples/communication-services-ios-quickstarts/tree/main/ui-library-quick-start)
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### Debug information
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### Get debug information
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`DebugInfo` is an object that contains debug information for the current CallComposite object.
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When troubleshooting happens for voice or video calls, user may be asked to provide a CallID; this ID is used to identify Communication Services calls. Every call may have multiple Call Ids.
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Call ID is used to identify Communication Services calls. `currentOrLastCallId` is an ID of the current or last call for the current CallComposite object. When a CallComposite object is created and a call isn't started yet, `currentOrLastCallId` will return `nil` value. The call ID value will be set when a call is started. The value will be preserved until a new call is started or CallComposite instance is deallocated.
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The debug information can be retrieved from `CallComposite`:
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Call ID can be retrieved from `CallComposite`:
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```swift
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let callComposite = CallComposite()

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