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Copy file name to clipboardExpand all lines: articles/communication-services/tutorials/call-readiness/call-readiness-overview.md
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It may be impossible to predict every issue or combination of issues that may arise, but by applying this tutorial you can:
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- Reduce the likelihood of issues affecting a user during a call
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- Only expose an issue if it is going to negatively impact the experience
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- Only expose an issue if it's going to negatively impact the experience
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- Avoid making a user hunt for a resolution; Offer guided help to resolve the issue
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Related to this tutorial is the Azure Communication Services [Network Testing Diagnostic Tool](../../concepts/developer-tools/network-diagnostic.md). This tool can be used by users for further troubleshooting in customer support scenarios.
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Related to this tutorial is the Azure Communication Services [Network Testing Diagnostic Tool](../../concepts/developer-tools/network-diagnostic.md). Users can user the Network Testing Diagnostics Tool for further troubleshooting in customer support scenarios.
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## Tutorial Structure
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In this tutorial, we use the Azure Communication Services UI Library to create an experience that gets the user ready to join a call. This tutorial is structured into three parts:
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- Part 1: [Getting your user onto a supported browser](./call-readiness-tutorial-part-1-browser-support.md)
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- Part 2: [Ensuring your App has access to the microphone and camera](./call-readiness-tutorial-part-2-requesting-device-access.md)
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- Part 3: [Having your user select their desired microphone and camera](./call-readiness-tutorial-part-3-camera-and-microphone-setup.md)
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- Part 3: [Having your user select their desired microphone and camera](./call-readiness-tutorial-part-3-camera-microphone-setup.md)
Copy file name to clipboardExpand all lines: articles/communication-services/tutorials/call-readiness/call-readiness-tutorial-part-1-browser-support.md
In this tutorial, we are using Azure Communication Services with the [UI Library](https://aka.ms/acsstorybook) to create an experience that gets users ready to join a call. The UI Library provides a set of rich components and UI controls that can be used to produce a Call Readiness experience, and a rich set of APIs to understand the user state.
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In this tutorial, we're using Azure Communication Services with the [UI Library](https://aka.ms/acsstorybook) to create an experience that gets users ready to join a call. The UI Library provides a set of rich components and UI controls that can be used to produce a Call Readiness experience, and a rich set of APIs to understand the user state.
We can then add the `EnvironmentChecksComponent` to the `App.tsx`. The App then move the user to the _Device Checks_ stage once the test is successful using the `onTestsSuccessful` callback:
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Let's now import the new component into our app in `App.tsx`
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Now we will import the new component into our app in `App.tsx`
You can now run the app. Try running on an [unsupported browser](../../concepts/voice-video-calling/calling-sdk-features.md#javascript-calling-sdk-support-by-os-and-browser) and you'll see the unsupported browser prompt:
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You can now run the app. Try running on an [unsupported browser](../../concepts/voice-video-calling/calling-sdk-features.md#javascript-calling-sdk-support-by-os-and-browser) and you see the unsupported browser prompt:
Copy file name to clipboardExpand all lines: articles/communication-services/tutorials/call-readiness/call-readiness-tutorial-part-2-requesting-device-access.md
Copy file name to clipboardExpand all lines: articles/communication-services/tutorials/call-readiness/call-readiness-tutorial-part-3-camera-microphone-setup.md
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## Letting the user choose their camera, microphone and speaker
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From the previous two parts of the tutorial, the user is on a supported browser, and they have given us permission to access their camera and microphone. We can now make sure the user can choose the correct microphone, camera and speaker they want to use for their call.
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We present the user with a rich interface to choose their camera, microphone and speaker. Our final device setup UI will look like this:
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We present the user with a rich interface to choose their camera, microphone and speaker. Our final device setup UI looks like this:
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