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Update manage-video-web.md
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articles/communication-services/how-tos/calling-sdk/includes/manage-video/manage-video-web.md

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@@ -475,7 +475,7 @@ const deviceManager2 = await callClient2.getDeviceManager();
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const camera1 = await deviceManager1.getCameras()[0];
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const callObj1 = callAgent1.join({ groupId:123’}, { videoOptions: { localVideoStreams: [new LocalVideoStream(camera1)] } });
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// Join the same call with your second CallAgent
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// Join the same call with your second CallAgent and make it use a different camera
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const camera2 = (await deviceManager2.getCameras()).filter((camera) => { return camera !== camera1 })[0];
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const callObj2 = callAgent2.join({ groupId: '123' }, { videoOptions: { localVideoStreams: [new LocalVideoStream(camera2)] } });
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@@ -485,5 +485,6 @@ await callObj2.mute();
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```
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Limitations:
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- This must be done with two different call agents with different identities, hence the code snippet shows two call agents being used.
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- Sending two cameras with one CallAgent is currently not supported.
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- OnMac Safari, background blur video effects (from @azure/communication-effects), can only be applied to one camera, and not both at the same time.
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- Sending the same camera in both CallAgent, is not supported. They must be two different cameras.
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- Sending two different cameras with one CallAgent is currently not supported.
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- On MacOS Safari, background blur video effects (from @azure/communication-effects), can only be applied to one camera, and not both at the same time.

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