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@@ -74,15 +74,15 @@ Fill out the form in the following manner:
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None of the properties in other tabs have to be changed, so you can proceed with **"Review + create"** and then follow the steps to complete the setup.
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The website now informs you about the progress of your deployment and reports "Your deployment is complete" eventually. Select the **"Go to resource"** button for the next steps:
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The website now informs you about the progress of your deployment and reports "Your deployment is complete" eventually. Select **"Go to resource"** for the next steps:
Next we need two blob containers, one for input and one for output.
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From the **"Go to resource"** button above, you get to a page with a panel on the left that contains a list menu. In that list under the **"Blob service"** category, select the **"Containers"** button:
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From the **"Go to resource"** button above, you get to a page with a panel on the left that contains a list menu. In that list under the **"Blob service"** category, select **"Containers"**:
@@ -151,7 +151,7 @@ The script reads its configuration from the file *Scripts\arrconfig.json*. Open
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The configuration within the **accountSettings** group (account ID and key) should be filled out analogous to the credentials in the [Render a model with Unity quickstart](render-model.md).
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Inside the **assetConversionSettings** group, make sure to change **resourceGroup**, **blobInputContainerName**, and **blobOutputContainerName** as seen above.
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Note that the value for **arrtutorialstorage** needs to be replaced with the unique name you picked during storage account creation.
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The value for **arrtutorialstorage** needs to be replaced with the unique name you picked during storage account creation.
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Change **localAssetDirectoryPath** to point to the directory on your disk, which contains the model you intend to convert. Be careful to properly escape backslashes ("\\") in the path using double backslashes ("\\\\").
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