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Update media-services-deliver-keys-and-licenses.md
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articles/media-services/previous/media-services-deliver-keys-and-licenses.md

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# Use Media Services to deliver DRM licenses or AES keys
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> [!NOTE]
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> To complete this tutorial, you need an Azure account. For details, see [Azure Free Trial](https://azure.microsoft.com/pricing/free-trial/). > No new features or functionality are being added to Media Services v2. <br/>Check out the latest version, [Media Services v3](https://docs.microsoft.com/azure/media-services/latest/). Also, see [migration guidance from v2 to v3](../latest/migrate-from-v2-to-v3.md)
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> No new features or functionality are being added to Media Services v2. <br/>Check out the latest version, [Media Services v3](https://docs.microsoft.com/azure/media-services/latest/). Also, see [migration guidance from v2 to v3](../latest/migrate-from-v2-to-v3.md)
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Azure Media Services enables you to ingest, encode, add content protection, and stream your content. For more information, see [Use PlayReady and/or Widevine dynamic common encryption](media-services-protect-with-playready-widevine.md). Some customers want to use Media Services only to deliver licenses and/or keys and encode, encrypt, and stream by using their on-premises servers. This article describes how you can use Media Services to deliver PlayReady and/or Widevine licenses but do the rest with your on-premises servers.
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To complete this tutorial, you need an Azure account. For details, see [Azure Free Trial](https://azure.microsoft.com/pricing/free-trial/).
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## Overview
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Media Services provides a service for delivering PlayReady and Widevine digital rights management (DRM) licenses and AES-128 keys. Media Services also provides APIs that let you configure the rights and restrictions that you want for the DRM runtime to enforce when a user plays back the DRM-protected content. When a user requests the protected content, the player application requests a license from the Media Services license service. If the license is authorized, the Media Services license service issues the license to the player. The PlayReady and Widevine licenses contain the decryption key that can be used by the client player to decrypt and stream the content.
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