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Merge pull request #109306 from FlorianBorn71/RemoveUnrealFromDiagram
Changed the diagram to not mention Unreal. Also checked in the source…
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articles/remote-rendering/overview/system-requirements.md

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@@ -15,7 +15,7 @@ This chapter lists the minimum system requirements to work with *Azure Remote Re
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* Windows 10 version 1903 or higher.
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* Up-to-date graphics drivers.
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* Optional: H265 hardware video decoder, if you want to use local preview of remotely rendered content (for example in Unity or Unreal).
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* Optional: H265 hardware video decoder, if you want to use local preview of remotely rendered content (for example in Unity).
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> [!IMPORTANT]
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> Windows update doesn't always deliver the very latest GPU drivers, check your GPU manufacturer's website for latest drivers:
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| AMD | GPUs with at least version 6 of AMD's [Unified Video Decoder](https://en.wikipedia.org/wiki/Unified_Video_Decoder#UVD_6). |
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| Intel | Skylake and newer CPUs |
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Even though the correct H265 codec might be installed, security properties on the codec DLLs may cause codec initialization failures. The [troubleshooting guide](../resources/troubleshoot.md#h265-codec-not-available) describes steps how to solve this problem. The DLL issue can only occur when using the service in a desktop application, for instance in Unity or Unreal.
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Even though the correct H265 codec might be installed, security properties on the codec DLLs may cause codec initialization failures. The [troubleshooting guide](../resources/troubleshoot.md#h265-codec-not-available) describes steps how to solve this problem. The DLL issue can only occur when using the service in a desktop application, for instance in Unity.
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## Devices
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