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docs/c-runtime-library/reference/ctime-ctime32-ctime64-wctime-wctime32-wctime64.md

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@@ -64,7 +64,7 @@ By default, this function's global state is scoped to the application. To change
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>> [!Note]
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> When you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `ctime` and `_wctime` are no longer `static inline` (internal linkage). Instead, they're `inline` (external linkage).\
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> To return to the previous behavior, `#define _STATIC_INLINE_UCRT_FUNCTIONS=1` before including any CRT headers. By default, `_STATIC_INLINE_UCRT_FUNCTIONS` is set to 0.\
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> This change increases UCRT conformance with the C++ standard, while also improving compatibility with C++ modules.
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> This change increases UCRT conformance with the C++ standard and improves compatibility with C++ modules.
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### Generic-text routine mappings
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docs/c-runtime-library/reference/ctime-s-ctime32-s-ctime64-s-wctime-s-wctime32-s-wctime64-s.md

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@@ -127,7 +127,7 @@ By default, this function's global state is scoped to the application. To change
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> [!Note]
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> When you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `ctime_s` and `_wctime_s` are no longer `static inline` (internal linkage). Instead, they're `inline` (external linkage).\
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> To return to the previous behavior, `#define _STATIC_INLINE_UCRT_FUNCTIONS=1` before including any CRT headers. By default, `_STATIC_INLINE_UCRT_FUNCTIONS` is set to 0.\
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> This change increases UCRT conformance with the C++ standard, while also improving compatibility with C++ modules.
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> This change increases UCRT conformance with the C++ standard and improves compatibility with C++ modules.
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### Generic-text routine mappings
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docs/c-runtime-library/reference/difftime-difftime32-difftime64.md

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@@ -48,7 +48,7 @@ By default, this function's global state is scoped to the application. To change
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> [!Note]
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> If you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `difftime` is no longer `static inline` (internal linkage). Instead, it's `inline` (external linkage).\
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> To return to the previous behavior, `#define _STATIC_INLINE_UCRT_FUNCTIONS=1` before including any CRT headers. By default, `_STATIC_INLINE_UCRT_FUNCTIONS` is set to 0.\
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> This change increases UCRT conformance with the C++ standard, while also improving compatibility with C++ modules.
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> This change increases UCRT conformance with the C++ standard and improves compatibility with C++ modules.
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## Requirements
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docs/c-runtime-library/reference/futime-futime32-futime64.md

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> [!Note]
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> If you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `_futime` is no longer `static inline` (internal linkage). Instead, it's `inline` (external linkage).\
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> To return to the previous behavior, `#define _STATIC_INLINE_UCRT_FUNCTIONS=1` before including any CRT headers. By default, `_STATIC_INLINE_UCRT_FUNCTIONS` is set to 0.\
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> This change increases UCRT conformance with the C++ standard, while also improving compatibility with C++ modules.
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> This change increases UCRT conformance with the C++ standard and improves compatibility with C++ modules.
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## Requirements
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docs/c-runtime-library/reference/gmtime-gmtime32-gmtime64.md

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> [!Note]
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> When you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `gmtime` is no longer `static inline` (internal linkage). Instead, it's `inline` (external linkage).\
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> To return to the previous behavior, `#define _STATIC_INLINE_UCRT_FUNCTIONS=1` before including any CRT headers. By default, `_STATIC_INLINE_UCRT_FUNCTIONS` is set to 0.\
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> This change increases UCRT conformance with the C++ standard, while also improving compatibility with C++ modules.
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> This change increases UCRT conformance with the C++ standard and improves compatibility with C++ modules.
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## Requirements
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docs/c-runtime-library/reference/gmtime-s-gmtime32-s-gmtime64-s.md

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> [!Note]
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> When you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `gmtime_s` is no longer `static inline` (internal linkage). Instead, it's `inline` (external linkage).\
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> To return to the previous behavior, `#define _STATIC_INLINE_UCRT_FUNCTIONS=1` before including any CRT headers. By default, `_STATIC_INLINE_UCRT_FUNCTIONS` is set to 0.\
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> This change increases UCRT conformance with the C++ standard, while also improving compatibility with C++ modules.
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> This change increases UCRT conformance with the C++ standard and improves compatibility with C++ modules.
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## Requirements
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docs/c-runtime-library/reference/localtime-localtime32-localtime64.md

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> [!Note]
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> When you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `localtime` is no longer `static inline` (internal linkage). Instead, it's `inline` (external linkage).\
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> To return to the previous behavior, `#define _STATIC_INLINE_UCRT_FUNCTIONS=1` before including any CRT headers. By default, `_STATIC_INLINE_UCRT_FUNCTIONS` is set to 0.\
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> This change increases UCRT conformance with the C++ standard, while also improving compatibility with C++ modules.
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> This change increases UCRT conformance with the C++ standard and improves compatibility with C++ modules.
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## Requirements
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docs/c-runtime-library/reference/localtime-s-localtime32-s-localtime64-s.md

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> [!Note]
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> When you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `localtime_s` is no longer `static inline` (internal linkage). Instead, it's `inline` (external linkage).\
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> To return to the previous behavior, `#define _STATIC_INLINE_UCRT_FUNCTIONS=1` before including any CRT headers. By default, `_STATIC_INLINE_UCRT_FUNCTIONS` is set to 0.\
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> This change increases UCRT conformance with the C++ standard, while also improving compatibility with C++ modules.
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> This change increases UCRT conformance with the C++ standard and improves compatibility with C++ modules.
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## Requirements
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docs/c-runtime-library/reference/mkgmtime-mkgmtime32-mkgmtime64.md

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@@ -51,7 +51,7 @@ Both **`gmtime`** and **`localtime`** use a common static buffer for the convers
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> [!Note]
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> When you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `_mkgmtime` is no longer `static inline` (internal linkage). Instead, it's `inline` (external linkage).\
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> To return to the previous behavior, `#define _STATIC_INLINE_UCRT_FUNCTIONS=1` before including any CRT headers. By default, `_STATIC_INLINE_UCRT_FUNCTIONS` is set to 0.\
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> This change increases UCRT conformance with the C++ standard, while also improving compatibility with C++ modules.
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> This change increases UCRT conformance with the C++ standard and improves compatibility with C++ modules.
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## Examples
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docs/c-runtime-library/reference/mktime-mktime32-mktime64.md

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> [!Note]
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> When you use Windows SDK version 10.0.xxxxx.xxxx and Visual Studio 2026 or later together, `mktime` is no longer `static inline` (internal linkage). Instead, it's `inline` (external linkage).\
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> To return to the previous behavior, `#define _STATIC_INLINE_UCRT_FUNCTIONS=1` before including any CRT headers. By default, `_STATIC_INLINE_UCRT_FUNCTIONS` is set to 0.\
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> This change increases UCRT conformance with the C++ standard, while also improving compatibility with C++ modules.
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> This change increases UCRT conformance with the C++ standard and improves compatibility with C++ modules.
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## Requirements
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