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Merge pull request #49104 from diberry/diberry/0210-fsharp-owner-change
F# ownership change to Chet Husk
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learn-pr/language/fsharp-conditional/1-introduction.yml

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metadata:
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title: Introduction
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description: Introduction to F# conditional logic.
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author: softchris
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author: baronfel
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ms.date: 11/23/2022
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ms.topic: unit
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learn-pr/language/fsharp-conditional/2-if-else.yml

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title: Use conditional logic to create multiple execution paths
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description: Learn why you might use conditional logic and how to apply it by using `if...elif...else`.
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author: softchris
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author: baronfel
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learn-pr/language/fsharp-conditional/3-exercise-if-else.yml

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title: Exercise - Apply conditional logic
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description: Apply conditional logic to describe different playing cards.
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author: baronfel
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learn-pr/language/fsharp-conditional/4-use-loops.yml

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title: Use loops to iterate over statements
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description: Learn about different loops to repeat statements and when to use them.
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author: baronfel
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learn-pr/language/fsharp-conditional/5-exercise-loops.yml

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title: Exercise - Use loops
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description: Add loop constructs to iterate through a collection of playing cards.
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author: baronfel
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learn-pr/language/fsharp-conditional/6-knowledge-check.yml

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title: Knowledge check
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description: Four multiple-choice questions
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author: baronfel
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durationInMinutes: 4

learn-pr/language/fsharp-conditional/7-summary.yml

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title: Summary
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description: Summary of F# conditional logic.
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durationInMinutes: 1

learn-pr/language/fsharp-conditional/index.yml

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title: Manage execution flow in F#
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description: Learn how to manage execution flow in your programs by using `if...elif...else` and loop constructs.
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ms.date: 11/23/2022
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author: softchris
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author: baronfel
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ms.topic: module
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learn-pr/language/fsharp-first-program/1-introduction.yml

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description: Introduction
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learn-pr/language/fsharp-first-program/2-variables-types.yml

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description: In this unit, you learn about variables and different data types. You also learn how to print variables to the screen.
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author: baronfel
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ms.date: 02/24/2023
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