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Merge pull request #50655 from ShawnKupfer/WB1801
AB#1055051: Place a Mars Rover object in the scene and work with grid…
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learn-pr/azure/place-scene-objects/4-1-introduction.yml

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metadata:
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title: Introduction
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description: Introduction
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ms.date: 11/26/2023
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ms.date: 05/26/2025
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author: marlenaklein-msft
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learn-pr/azure/place-scene-objects/4-2-position-game-objects-set-visibility.yml

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title: Position game objects and set visibility
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description: Introduction to positioning game objects and setting visibility
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learn-pr/azure/place-scene-objects/4-3-exercise-position-game-objects-set-visibility.yml

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title: Exercise - Position game objects and set visibility
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description: Exercise - Position game objects and set visibility
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learn-pr/azure/place-scene-objects/4-4-organize-lay-out-objects-with-collections.yml

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title: Organize and lay out objects with collections
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description: Introduction to organizing and laying out objects with collections
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learn-pr/azure/place-scene-objects/4-5-exercise-organize-lay-out-objects-with-collections.yml

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description: Exercise - Organize and lay out objects with collections
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learn-pr/azure/place-scene-objects/4-6-create-intelligent-object-placements-with-solvers.yml

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title: Create intelligent object placements with solvers
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description: Introduction to creating intelligent object placements with solvers
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learn-pr/azure/place-scene-objects/4-7-exercise-create-intelligent-object-placements-with-solvers.yml

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title: Exercise - Create intelligent object placements with solvers
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description: Exercise - Create intelligent object placements with solvers
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learn-pr/azure/place-scene-objects/4-8-knowledge-check.yml

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title: Module assessment
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description: Three multiple-choice questions
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content: Choose the best response for each question.
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quiz:
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title: Check your knowledge
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questions:
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- content: "Choose the correct description of Prefabs in Unity."
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- content: "Choose the correct description of Prefabs in Unity:"
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choices:
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- content: "Prefabs are just a collection of objects used for organizational purposes."
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isCorrect: false
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explanation: Parent objects can be used for organizational purposes.
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explanation: You can use parent objects for organizational purposes.
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- content: "Prefabs are components provided by the Mixed Reality Toolkit to manipulate objects on scene."
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isCorrect: false
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explanation: The Object Manipulator component can be used to manipulate objects on scene.
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explanation: You can use the Object Manipulator component to manipulate objects on scene.
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- content: "Prefabs are reusable components used to propagate changes to all its instances at once."
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isCorrect: true
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explanation: Prefabs are a special type of component that allows fully configured GameObjects to be saved in the Project for reuse.

learn-pr/azure/place-scene-objects/4-9-summary.yml

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description: Summary of placing objects in a scene
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learn-pr/azure/place-scene-objects/includes/4-1-introduction.md

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This module helps you to understand how to use MRTK features to organize objects in the scene and use a feature called *solvers* to intelligently track objects.
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A completed example of this tutorial can be found [here](https://github.com/microsoft/MixedRealityLearning/tree/development/MRTK3%20Tutorials).
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You can find a completed example of this tutorial [here](https://github.com/microsoft/MixedRealityLearning/tree/development/MRTK3%20Tutorials).
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## Learning objectives
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By the end of this module, you'll be able to:
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* Position objects in the scene
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* Reposition objects by using solvers
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* Direct the user to objects by using solvers
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* Position objects in the scene.
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* Reposition objects by using solvers.
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* Direct the user to objects by using solvers.
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## Prerequisites
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