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These analyzers are built into Visual Studio. The analyzer's diagnostic ID, or code format is IDExxxx, for example, IDE0001. You can configure preferences in the [text editor options page](../ide/code-styles-and-code-cleanup.md#code-styles-in-the-options-dialog-box) or in an [EditorConfig file](../ide/create-portable-custom-editor-options.md). Starting in .NET 5.0, code style analyzers are included with the .NET SDK and can be strictly enforced as build warnings or errors. For more information, see [Overview of .NET source code analysis](/dotnet/fundamentals/productivity/code-analysis).
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These analyzers are built into Visual Studio. The analyzer's diagnostic ID, or code format is IDExxxx, for example, IDE0001. You can configure preferences in the [text editor options page](../ide/code-styles-and-code-cleanup.md#net-code-styles-in-the-options-dialog-box) or in an [EditorConfig file](../ide/create-portable-custom-editor-options.md). Starting in .NET 5.0, code style analyzers are included with the .NET SDK and can be strictly enforced as build warnings or errors. For more information, see [Overview of .NET source code analysis](/dotnet/fundamentals/productivity/code-analysis).
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---
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title: Define consistent coding styles with EditorConfig
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description: Add an EditorConfig file to your project or codebase to enforce consistent coding styles for everyone that works in the codebase.
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author: mikadumont
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ms.author: midumont
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ms.date: 05/08/2025
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author: mikejo5000
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ms.author: mikejo
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manager: mijacobs
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ms.subservice: general-ide
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ms.topic: how-to
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helpviewer_keywords:
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- editorconfig [Visual Studio]
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ms.date: 04/01/2024
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#customer intent: As a developer, I want to use EditorConfig files to enforce coding style consistency for everyone that writes code in our Visual Studio codebase and projects.
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To enforce consistent coding styles for everyone that works in a codebase, you can add an `.editorconfig` file to your solution or project. EditorConfig file settings adhere to a file format specification maintained by [EditorConfig.org](https://editorconfig.org). Many code editors and applications support EditorConfig files, including Visual Studio. Because the settings are in a file, they accompany your code, and can be used even outside of Visual Studio.
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In Visual Studio, EditorConfig file settings take precedence over the various global text editor settings available under **Tools** > **Options** > **Text Editor** > **C/C++** > **Code Style**. You can use an EditorConfig file to tailor each codebase to use text editor settings that are specific to that project.
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In Visual Studio, EditorConfig file settings take precedence over the various global text editor settings available under **Tools** > **Options** > **Text Editor** > **\[C# | C/C++ | Visual Basic\]** > **Code Style**. You can use an EditorConfig file to tailor each codebase to use text editor settings that are specific to that project.
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You can manually populate an EditorConfig file, or automatically generate it based on the code style settings you've chosen in Visual Studio. To create a new `.editorconfig` file based on your current Visual Studio settings, from the Visual Studio main menu choose **Tools** > **Options** > **Text Editor** > **C/C++** > **Code Style**. Then choose **Generate .editorconfig file from settings**. Choose the folder where your project is and then choose **Select Folder** to save the `.editorconfig`file.
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You can manually populate an EditorConfig file, or automatically generate it based on the code style settings you've chosen in Visual Studio. For more information, see [Ways to add an EditorConfig file](#ways-to-add-an-editorconfig-file).
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When you use an EditorConfig file, you can still continue to set your own personal editor preferences in the Visual Studio text editor. These text editor settings apply whenever you're working in a codebase without an EditorConfig file, or when the EditorConfig file doesn't override a particular setting. An example of such a preference is whether to use tabs or spaces for the code indent style.
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When you add an EditorConfig file to your project in Visual Studio, only new lines of code are formatted based on the EditorConfig settings. The formatting of existing code isn't changed unless you run one of the following commands:
Select **Code Cleanup** in the Visual Studio editor, or press **Ctrl**+**K**, **Ctrl**+**E**. This command applies to white-space settings, such as indent style, and selected code-style settings, such as parenthesis preferences.
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- Format Document.
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Select **Edit** > **Advanced** > **Format Document**, or press **Ctrl**+**K**, **Ctrl**+**D** in the default profile. This command applies only to white-space settings, such as indent style.
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When you add an EditorConfig file to your project in Visual Studio, only new lines of code are formatted based on the EditorConfig settings. The formatting of existing code isn't changed unless you run the **Code Cleanup** or **Format Document** commands. For more information, see [Apply code styles](../ide/code-styles-and-code-cleanup.md).
When you add an EditorConfig file to your project or codebase, Visual Studio formats any new lines of code you write according to the EditorConfig file settings. However, Visual Studio doesn't convert existing styles to the new ones until you format the document or run [Code Cleanup](../ide/code-styles-and-code-cleanup.md#apply-code-styles). For example, if the indents in your file are formatted with tabs and you add an EditorConfig file that formats indents with spaces, the indent characters aren't automatically converted to spaces. When you format the document (select **Edit** > **Advanced** > **Format Document** or press **Ctrl**+**K**, **Ctrl**+**D**), the white-space settings in the EditorConfig file are applied to existing lines of code.
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If you remove an EditorConfig file from your project or codebase, you must close and reopen any open code files for the global editor settings to effect new lines of code.
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If you remove an EditorConfig file from your project or codebase, you must close and reopen any open code files for the global editor settings to affect new lines of code.
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### Ways to add an EditorConfig file
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There are a couple of ways you can add an EditorConfig file to your project:
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-[Automatically generate an EditorConfig file based on your code-style settings](../ide/code-styles-and-code-cleanup.md#code-styles-in-editorconfig-files).
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-[Manually add the EditorConfig file](#add-an-editorconfig-file-to-a-project).
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- Use [IntelliCode for Visual Studio](/visualstudio/ide/intellicode-visual-studio) to generate an `.editorconfig` file in your solution. Right-click in Solution Explorer and choosing **Add** > **New EditorConfig (IntelliCode)** from the context menu. IntelliCode for Visual Studio infers your code styles from existing code, and then creates an EditorConfig file with your code-style preferences predefined.
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### Generate an EditorConfig from code-style settings
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::: moniker range=">=vs-2022"
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You can manually populate your EditorConfig file, or you can automatically generate the file based on the code style settings you've chosen in the Visual Studio **Options** dialog box. This options page is available at **Tools** > **Options** > **Text Editor** > [**C#** | **C/C++** | **Visual Basic**] > **Code Style** > **General**. Click **Generate .editorconfig file from settings** to automatically generate a coding style *.editorconfig* file based on the settings on this **Options** page.
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::: moniker-end
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::: moniker range="vs-2019"
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You can manually populate your EditorConfig file, or you can automatically generate the file based on the code style settings you've chosen in the Visual Studio **Options** dialog box. This options page is available at **Tools** > **Options** > **Text Editor** > [**C#** or **Basic**] > **Code Style** > **General**. Click **Generate .editorconfig file from settings** to automatically generate a coding style *.editorconfig* file based on the settings on this **Options** page.
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::: moniker-end
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### Add an EditorConfig file to a project
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1. Optionally edit the file, and then save it.
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### Other ways to add an EditorConfig file
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There are a couple of other ways you can add an EditorConfig file to your project:
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- Use [IntelliCode for Visual Studio](/visualstudio/ide/intellicode-visual-studio) to generate an `.editorconfig` file in your solution. Right-click in Solution Explorer and choosing **Add** > **New EditorConfig (IntelliCode)** from the context menu. IntelliCode for Visual Studio infers your code styles from existing code, and then creates an EditorConfig file with your code-style preferences predefined.
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-[Automatically generate an EditorConfig file based on your code-style settings](code-styles-and-code-cleanup.md#code-styles-in-editorconfig-files).
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## File hierarchy and precedence
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When you add an `.editorconfig` file to a folder in your file hierarchy, its settings apply to all applicable files at that level and lower. You can also override EditorConfig settings for a particular project, codebase, or part of a codebase, such that it uses different conventions than other parts of the codebase. Doing so can be useful when you incorporate code from somewhere else, and don’t want to change its conventions.
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In addition to formatting your file for spaces, indents, and so on, **Code Cleanup** also applies a set of code style conventions that you define. Your preferences for each code style are read from the [EditorConfig file](code-styles-and-code-cleanup.md#code-styles-in-editorconfig-files), if you have one for the project, or from the [code style settings](code-styles-and-code-cleanup.md#code-styles-in-the-options-dialog-box) in the **Options** dialog box.
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In addition to formatting your file for spaces, indents, and so on, **Code Cleanup** also applies a set of code style conventions that you define. Your preferences for each code style are read from the [EditorConfig file](code-styles-and-code-cleanup.md#code-styles-in-editorconfig-files), if you have one for the project, or from the [code style settings](code-styles-and-code-cleanup.md#net-code-styles-in-the-options-dialog-box) in the **Options** dialog box.
Response files are text files that contain command-line switches to be passed to MSBuild.exe. You can use response files to avoid typing the same switches repeatedly. You can just pass in the response file instead. Response files can include the @ switch in order to further include other response files. In order to prevent a circular reference, MSBuild disallows the same response file from being included twice. This error message would be followed by the exact @ switch that resulted in the duplicate response file.
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Response files are text files that contain command-line switches to be passed to MSBuild.exe. You can use response files to avoid typing the same switches repeatedly. You can just pass in the response file instead. Response files can include the @ switch in order to further include other response files. In order to prevent a circular reference, MSBuild disallows the same response file from being included twice. This error message would be followed by the exact @ switch that resulted in the duplicate response file. See [MSBuild response files](../msbuild-response-files.md).
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The standard output message text is followed by additional information from the operating system. Look to the additional information provided to determine the cause of the problem.
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Typical causes include the destination file is in use by another program, the permissions to not allow writing to the destination file, not enough space on the drive, or the network drive is not available due to a network or permissions error.
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Typical causes include the destination file is in use by another program, the permissions do not allow writing to the destination file, not enough space on the drive, or the network drive is not available due to a network or permissions error.
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## Resolution
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Verify that the file extension corresponds to the file type (for example, `.resx`). Confirm the file doesn't contain any invalid characters as define by the operating system. Refer to your operating system documentation for characters that are invalid in a filename or path. For Windows, see [Naming a file](/windows/win32/fileio/naming-a-file#naming-conventions).
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Verify that the file extension corresponds to the file type (for example, `.resx`). Confirm the file doesn't contain any invalid characters as defined by the operating system. Refer to your operating system documentation for characters that are invalid in a filename or path. For Windows, see [Naming a file](/windows/win32/fileio/naming-a-file#naming-conventions).
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This error can also occur when file paths exceed the maximum path length. If you use long paths, check the Windows operating system `LongPathsEnabled` setting. For more information, see [Maximum file path limitation](/windows/win32/fileio/maximum-file-path-limitation?tabs=cmd).
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Visual Studio uses MSBuild to load and build managed projects. The project files in Visual Studio (*.csproj*, *.vbproj*, *.vcxproj*, and others) contain MSBuild XML code that executes when you build a project in the IDE. Visual Studio projects import all the necessary settings and build processes to do typical development work, but you can extend or modify them from within Visual Studio or by using a text editor.
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## Install MSBuild
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To install MSBuild on a Windows system that doesn't have Visual Studio, go to **Build Tools for Visual Studio** on the [downloads page](https://visualstudio.microsoft.com/downloads/?cid=learn-onpage-download-cta). Installing MSBuild by this method gives you *MSBuild.exe*.
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For .NET Core and .NET 5 or later, another way of getting the equivalent to MSBuild is to install the [.NET SDK](/dotnet/core/sdk#acquiring-the-net-sdk). The .NET build command `dotnet build` is available with the .NET SDK on macOS, Windows, or Linux. The .NET build command `dotnet build` is a thin wrapper over the .NET Core version of *MSBuild.exe*. You can use the [.NET Core command-line interface (CLI)](/dotnet/core/tools/), which uses MSBuild, to build projects that target .NET Core and .NET 5 and later.
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## About MSBuild
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::: moniker range=">=vs-2022"
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Starting with Visual Studio 2022, when you build in Visual Studio, the 64-bit version of MSBuild is used.
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