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docs/debugger/just-my-code.md

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Starting in Visual Studio 2017 version 15.8, Just My Code for code stepping is also supported. This feature also requires use of the [/JMC (Just my code debugging)](/cpp/build/reference/jmc) compiler switch. The switch is enabled by default in C++ projects. For **Call Stack** window and call stack support in Just My Code, the /JMC switch isn't required.
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<a name="BKMK_CPP_User_and_non_user_code"></a>
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To be classified as user code, the PDB for the binary containing the user code must be loaded by the debugger (use the **Modules** window to check this).
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To be classified as user code, the PDB for the binary containing the user code must be loaded by the debugger (use the **Modules** window to check loading status).
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For call stack behavior, such as in the **Call Stack** window, Just My Code in C++ considers only these functions to be *non-user code*:
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<a name="BKMK_JS_User_and_non_user_code"></a>
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For *.esproj* projects in Visual Studio 2022, Visual Studio Code uses a *launch.json* file to configure and customize the debugger. *launch.json* is a debugger configuration file.
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Visual Studio attaches the debugger only to user code. For *.esproj* projects, you can configure user code (also called *Just My Code* settings) in Visual Studio using the `skipFiles` setting in *launch.json*. This works the same as the *launch.json* settings in VS Code. For more information about *skipFiles*, see [Skipping Uninteresting Code](https://code.visualstudio.com/docs/nodejs/nodejs-debugging#_skipping-uninteresting-code).
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Visual Studio attaches the debugger only to user code. For *.esproj* projects, you can configure user code (that is, *Just My Code* settings) in Visual Studio using the `skipFiles` setting in *launch.json*. This setting works the same as the *launch.json* settings in VS Code. For more information about *skipFiles*, see [Skipping Uninteresting Code](https://code.visualstudio.com/docs/nodejs/nodejs-debugging#_skipping-uninteresting-code).

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