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hub/apps/how-tos/uno-multiplatform.md

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title: How to target multiple platforms with your WinUI 3 app
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description: Reach more users with a single WinUI 3 / .NET codebase using Uno Platform.
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ms.topic: article
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ms.date: 3/14/2023
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ms.date: 3/31/2023
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keywords: uno platform, winui
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ms.author: aashcraft
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author: alvinashcraft
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# How to target multiple platforms with your WinUI 3 app
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Once you've [created](/windows/apps/how-tos/hello-world-winui3) a starter Hello World WinUI 3 app, you might be wondering how to reach more users with a single codebase. This how-to will use [Uno Platform](https://platform.uno/) to expand the reach of your existing application enabling reuse of the business logic and UI layer across native mobile, web, and desktop.
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Once you've [created](hello-world-winui3.md) a starter Hello World WinUI 3 app, you might be wondering how to reach more users with a single codebase. This how-to will use [Uno Platform](https://platform.uno/) to expand the reach of your existing application enabling reuse of the business logic and UI layer across native mobile, web, and desktop.
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:::image type="content" source="images/hello-world/uno-hello-world.png" alt-text="The 'Hello world' app running in the browser.":::
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## Building your app
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Now that you've generated the functional starting point of your multi-platform WinUI application, you can copy markup into it from the Hello World WinUI 3 project outlined in the [previous](/windows/apps/how-tos/hello-world-winui3) tutorial.
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Now that you've generated the functional starting point of your multi-platform WinUI application, you can copy markup into it from the Hello World WinUI 3 project outlined in the [previous](hello-world-winui3.md) tutorial.
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You should see the following default file structure in your Solution Explorer:
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