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SavestatesIssue is related to savestatesIssue is related to savestatesTASFileIssue relates to the playback file used to store inputsIssue relates to the playback file used to store inputs
Description
I found a number of issues with savestates:
- Player velocity is not applied after loading a savestate
- When storing the TASfile, the first tick is incorrect
- When loading a savestate during playback, the filecommands after the savestate are not properly loaded
- Loading a savestate across dimensions crashes the game
- Savestates fail to apply the correct motion
All of this leads to desyncs
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SavestatesIssue is related to savestatesIssue is related to savestatesTASFileIssue relates to the playback file used to store inputsIssue relates to the playback file used to store inputs
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