This repository was archived by the owner on May 13, 2025. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathtetris.rb
More file actions
249 lines (223 loc) · 6.68 KB
/
tetris.rb
File metadata and controls
249 lines (223 loc) · 6.68 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
require "ruby2d"
require "matrix" # matrix is installed when you install ruby, no need to use gem. docs: https://ruby-doc.org/stdlib-2.5.1/libdoc/matrix/rdoc/Matrix.html
require_relative "tetromino"
require_relative "game"
require_relative "scoreboard"
require_relative "gameboard"
require "logger"
log = Logger.new('log.txt')
size = 40
gameboard_height = 20
gameboard_width = 10
# For leaderboard stuff
initials = ""
on_leaderboard = false
leaderboard_written = false
text = []
leaderboard_contents = []
scoreboard = Scoreboard.new(gameboard_width, gameboard_height)
game = Game.new(gameboard_height, gameboard_width, log, scoreboard)
set title: "Tetris"
set background: "white"
set width: size*gameboard_width
set height: size*gameboard_height+40
game_over = false
t = 1
log = Logger.new('log.txt')
paused = 0
started = false
logo_text = Text.new(
"TETRIS",
x: 105,
y: size*gameboard_height / 2 - 350,
font: 'RussoOne-Regular.ttf',
size: 50,
color: 'red',
z: 100
)
start_text = Text.new(
"Press T to Start",
x: 85,
y: size*gameboard_height / 2 - 150,
font: 'RussoOne-Regular.ttf',
size: 30,
color: 'blue',
z: 100
)
def display_leaderboard(sz, gameboard_h)
leaderboard_text_lines = ["Leaderboard"]
leaderboard_contents = File.read("leaderboard.txt").split("\n")
highest_score_length = leaderboard_contents[0].split[1].length
leaderboard_contents = leaderboard_contents.map {|line|
line.split[0] + " "*6 +
line.split[1].ljust([highest_score_length, 5].max) + " " +
line.split[2]
}
leaderboard_contents.insert(0, "Initials" + " " + "Score".ljust(highest_score_length) + " " + "Level")
leaderboard_text_lines += leaderboard_contents
leaderboard_text = []
(0...leaderboard_text_lines.length).each do |line_num|
leaderboard_text << Text.new(
leaderboard_text_lines[line_num],
x: 20,
y: sz*gameboard_h / 2 + 150 + 28*line_num,
font: 'AzeretMono-Light.ttf',
size: 28,
color: 'black',
z: 100
)
end
leaderboard_text
end
leaderboard_text = display_leaderboard(size, gameboard_height)
update do
unless started then next end
if paused != 0
if paused > 0
paused = game.animate_filled_rows(paused - 1)
end
next
end
if !game_over
if game.tetromino.hard_dead
if game.tetromino.pos[0] == 0 # if the tetromino died when still at highest y level
set background: "random"
Text.new(
"GAME OVER",
x: 50,
y: size*gameboard_height / 2,
size: 50,
color: 'black',
z: 100
)
unless File.exist?("leaderboard.txt") then
File.new "leaderboard.txt","w+"
end
File.read("leaderboard.txt").split("\n").each do |line|
line_contents = []
line.split.each_with_index do |item, i|
if i == 0
line_contents << item
else
line_contents << item.to_i
end
end
leaderboard_contents << line_contents
end
begin
last_spot = leaderboard_contents[-1]
rescue => IndexError
last_spot = false
end
if (leaderboard_contents.length < 5) || last_spot[1] < scoreboard.score
text << Text.new("Please press 3 letters or dashes as your", y:gameboard_height*size/3, z:1000)
text << Text.new(" initials. This is for the leaderboard.", y:gameboard_height*size/3+15, z:1000)
on_leaderboard = true
end
game_over = true
else
paused = game.animate_filled_rows(paused)
if paused == 0
game.remove_filled_rows
game.create_tetromino
end
end
end
begin
if t % game.tetromino.fall_rate/6 == 0
game.tetromino.moved = false
end
rescue => ZeroDivisionError
game.tetromino.moved = false
end
if t % (game.tetromino.fall_rate * 10) == 0
scoreboard.reset_boom_text
end
if t % game.tetromino.fall_rate == 0
game.draw([0, 40], size)
game.tetromino.fall
game.update_gameboard
game.update_ghost_tetromino
game.tetromino.reset_fall_rate
game.tetromino.update_fall_rate
end
else
if t % 20 == 0
set background: "random"
end
if on_leaderboard == true && initials.length == 3 && leaderboard_written == false
# leaderboard file format: initials score level\ninitials score level...
initials = initials.upcase()
text.each {|i| i.remove}
if leaderboard_contents.length != 0
new_leaderboard_contents = leaderboard_contents[0...leaderboard_contents.length]
leaderboard_contents.reverse.each do |spot|
index = leaderboard_contents.index(spot)
if spot[1] >= scoreboard.score
new_leaderboard_contents.insert(index+1, [initials, scoreboard.score, scoreboard.level])
break
elsif index == 0
new_leaderboard_contents.unshift([initials, scoreboard.score, scoreboard.level])
break
end
end
leaderboard_contents = new_leaderboard_contents
else
leaderboard_contents = [[initials, scoreboard.score, scoreboard.level]]
end
leaderboard_contents = leaderboard_contents[0...5]
new_leaderboard_text = (leaderboard_contents.map {|spot| spot.join(" ")}).join("\n")
File.write("leaderboard.txt", new_leaderboard_text)
leaderboard_written = true
else
not_on_leaderboard = true
end
if leaderboard_written || not_on_leaderboard
display_leaderboard(size, gameboard_height)
end
end
t += 1
end
on :key_down do |event|
if !game_over && started
if ["left", "right", "up", "space"].include?(event.key)
if (!game.tetromino.moved && t % 15 == 0) || ["up", "space"].include?(event.key)
game.tetromino.moved = game.tetromino.move(event.key)
game.update_gameboard
game.update_ghost_tetromino
game.draw([0, 40], size)
end
end
if ["p"].include?(event.key)
if paused > -1
paused = -1
elsif paused == -1
paused = 0
end
end
else
if "qwertyuiopasdfghjklzxcvbnm-".include?(event.key) && initials.length != 3 && game_over
initials += event.key
end
end
if ["t"].include?(event.key) && !started
start_text.remove
logo_text.remove
leaderboard_text.each {|text| text.remove}
scoreboard.update
started = true
end
end
on :key_held do |event|
if !game_over && started
if ["left", "right", "down"].include?(event.key)
if t % 5 == 0
game.tetromino.moved = game.tetromino.move(event.key)
game.update_gameboard
game.update_ghost_tetromino
game.draw([0, 40], size)
end
end
end
end
show