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Releases: MirrorNetworking/Mirror

v96.8.7

23 Dec 18:37

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96.8.7 (2025-12-23)

Bug Fixes

  • SimpleWeb.jslib: Remove Runtime from global scope (2c8b8ec)
  • SimpleWeb.jslib: Use makeDynCall for Unity 2022+ (91a8b7c)

v96.8.6

12 Dec 13:11

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96.8.6 (2025-12-12)

Bug Fixes

  • ReadOnly attribute now works for TextArea fields (8ec8e87)

v96.8.5

14 Nov 13:26

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96.8.5 (2025-11-14)

Bug Fixes

  • NetworkTransform: Improved Tooltips (97cd470)

v96.8.4

05 Nov 11:40
6a8548d

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96.8.4 (2025-11-05)

Bug Fixes

  • #4058 [Command] on host now populates NetworkConnectionToClient automatically (#4063) (6a8548d)

v96.8.3

04 Nov 17:18

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96.8.3 (2025-11-04)

Bug Fixes

  • PickupsDropsChilds: Drop works for additive scenes (54be48e)

v96.8.2

09 Sep 09:56
59ef730

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96.8.2 (2025-09-09)

Bug Fixes

  • keep IMGUI in Editor even with UNITY_SERVER; still exclude in server builds (#4056) (59ef730)

v96.8.1

05 Aug 07:05
b980ea4

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96.8.1 (2025-08-05)

Bug Fixes

  • #4046 [Command]s are now immediately invoked in host mode in order to fix edge cases & race conditions (#4048) (b980ea4)

v96.8.0

04 Aug 07:07
babb0ac

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96.8.0 (2025-08-04)

Features

  • NetworkBehaviour/NetworkIdentity 'isHost' (#4047) (babb0ac)

v96.7.1

02 Aug 14:56

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96.7.1 (2025-08-02)

Bug Fixes

  • Mirror NetworkTransformHybrid OnTeleport breaking delta compression by resetting last de/serialized (e5f664d)
  • Mirror NetworkTransformReliable OnTeleport breaking delta compression by resetting last de/serialized (8852294)

v96.7.0

02 Aug 14:10
66ce4f7

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96.7.0 (2025-08-02)

Features

  • Added NetworkName Component: Syncs object name from server to clients (#4045) (66ce4f7)