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logging.dm
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219 lines (174 loc) · 6.06 KB
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// On Linux/Unix systems the line endings are LF, on windows it's CRLF, admins that don't use notepad++
// will get logs that are one big line if the system is Linux and they are using notepad. This solves it by adding CR to every line ending
// in the logs. ascii character 13 = CR
var/global/log_end= world.system_type == UNIX ? ascii2text(13) : ""
/proc/error(msg)
to_world_log("## ERROR: [msg][log_end]")
/proc/log_ss(subsystem, text, log_world = TRUE)
if (!subsystem)
subsystem = "UNKNOWN"
var/msg = "[subsystem]: [text]"
game_log("SS", msg)
if (log_world)
to_world_log("SS[subsystem]: [text]")
#define WARNING(MSG) warning("[MSG] in [__FILE__] at line [__LINE__] src: [src] usr: [usr].")
//print a warning message to world.log
/proc/warning(msg)
to_world_log("## WARNING: [msg][log_end]")
//print a testing-mode debug message to world.log
/proc/testing(msg)
to_world_log("## TESTING: [msg][log_end]")
/proc/game_log(category, text)
to_file(diary, "\[[time_stamp()]] [game_id] [category]: [text][log_end]")
/proc/log_admin(text)
global.admin_log.Add(text)
if (get_config_value(/decl/config/toggle/log_admin))
game_log("ADMIN", text)
/proc/log_debug(text)
if (get_config_value(/decl/config/toggle/log_debug))
game_log("DEBUG", text)
to_debug_listeners(text)
/proc/log_error(text)
error(text)
to_debug_listeners(text, "ERROR")
/proc/log_warning(text)
warning(text)
to_debug_listeners(text, "WARNING")
/proc/to_debug_listeners(text, prefix = "DEBUG")
for(var/client/C in global.admins)
var/print_to_chat = TRUE
if(C.prefs?.preference_values)
print_to_chat = C.get_preference_value(/datum/client_preference/staff/show_debug_logs) == PREF_SHOW
if(print_to_chat)
to_chat(C, "[prefix]: [text]")
/proc/log_game(text)
if (get_config_value(/decl/config/toggle/log_game))
game_log("GAME", text)
/proc/log_vote(text)
if (get_config_value(/decl/config/toggle/log_vote))
game_log("VOTE", text)
/proc/log_access(text)
if (get_config_value(/decl/config/toggle/log_access))
game_log("ACCESS", text)
/proc/log_say(text)
if (get_config_value(/decl/config/toggle/log_say))
game_log("SAY", text)
/proc/log_ooc(text)
if (get_config_value(/decl/config/toggle/log_ooc))
game_log("OOC", text)
/proc/log_whisper(text)
if (get_config_value(/decl/config/toggle/log_whisper))
game_log("WHISPER", text)
/proc/log_emote(text)
if (get_config_value(/decl/config/toggle/log_emotes))
game_log("EMOTE", text)
/proc/log_attack(text)
if (get_config_value(/decl/config/toggle/log_attack))
game_log("ATTACK", text)
/proc/log_adminsay(text)
global.admin_log.Add(text)
if (get_config_value(/decl/config/toggle/log_adminchat))
game_log("ADMINSAY", text)
/proc/log_adminwarn(text)
if (get_config_value(/decl/config/toggle/log_adminwarn))
game_log("ADMINWARN", text)
/proc/log_misc(text)
game_log("MISC", text)
/proc/log_unit_test(text)
to_world_log("## UNIT_TEST ##: [text]")
log_debug(text)
/proc/log_qdel(text)
to_file(global.world_qdel_log, "\[[time_stamp()]]QDEL: [text]")
//This replaces world.log so it displays both in DD and the file
/proc/log_world(text)
to_world_log(text) //this comes before the config check because it can't possibly runtime
if(get_config_value(/decl/config/toggle/log_world_output))
game_log("DD_OUTPUT", text)
//more or less a logging utility
/proc/key_name(var/whom, var/include_link = null, var/include_name = 1, var/highlight_special_characters = 1, var/datum/ticket/ticket = null)
var/mob/M
var/client/C
var/key
if(!whom) return "*null*"
if(istype(whom, /client))
C = whom
M = C.mob
key = C.key
else if(ismob(whom))
M = whom
C = M.client
key = LAST_KEY(M)
else if(istype(whom, /datum/mind))
var/datum/mind/D = whom
key = D.key
M = D.current
if(D.current)
C = D.current.client
else if(istype(whom, /datum))
var/datum/D = whom
return "*invalid:[D.type]*"
else
return "*invalid*"
. = ""
if(key)
if(include_link && C)
. += "<a href='byond://?priv_msg=\ref[C];ticket=\ref[ticket]'>"
. += key
if(include_link)
if(C) . += "</a>"
else . += " (DC)"
else
. += "*no key*"
if(include_name && M)
var/name
if(M.real_name)
name = M.real_name
else if(M.name)
name = M.name
if(include_link && is_special_character(M) && highlight_special_characters)
. += "/([SPAN_ORANGE(name)])"
else
. += "/([name])"
return .
/proc/key_name_admin(var/whom, var/include_name = 1)
return key_name(whom, 1, include_name)
// Helper procs for building detailed log lines
/datum/proc/get_log_info_line()
return "[src] ([type]) ([any2ref(src)])"
/area/get_log_info_line()
return "[..()] ([isnum(z) ? "[x],[y],[z]" : "0,0,0"])"
/turf/get_log_info_line()
var/obj/effect/overmap/visitable/O = global.overmap_sectors[z]
if(istype(O))
return "[..()] ([x],[y],[z] - [O.name]) ([loc ? loc.type : "NULL"])"
else
return "[..()] ([x],[y],[z]) ([loc ? loc.type : "NULL"])"
/atom/movable/get_log_info_line()
var/turf/t = get_turf(src)
if(t)
var/obj/effect/overmap/visitable/O = global.overmap_sectors[t.z]
if(istype(O))
return "[..()] ([t]) ([t.x],[t.y],[t.z] - [O.name]) ([t.type])"
return "[..()] ([t]) ([t.x],[t.y],[t.z]) ([t.type])"
return "[..()] ([loc?.name || "NULL" ]) (NULL) ([loc?.type || "NULL"])"
/mob/get_log_info_line()
return ckey ? "[..()] ([ckey])" : ..()
/proc/log_info_line(var/datum/d)
if(isnull(d))
return "*null*"
if(islist(d))
var/list/out = list()
var/list/dlist = d
for(var/entry in dlist)
// Indexing on numbers just gives us the same number again in the best case and causes an index out of bounds runtime in the worst
var/value = isnum(entry) ? null : dlist[entry]
out += "[log_info_line(entry)][" - [log_info_line(value)]"]"
return "\[[jointext(out, ", ")]\]" // We format the string ourselves, rather than use json_encode(), because it becomes difficult to read recursively escaped "
if(!istype(d))
return json_encode(d)
return d.get_log_info_line()
var/global/_gag_report_progress = 0
/proc/report_progress(var/progress_message)
if(global._gag_report_progress <= 0)
admin_notice("<span class='boldannounce'>[progress_message]</span>", R_DEBUG)
to_world_log(progress_message)