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Copy file name to clipboardExpand all lines: org.mixedrealitytoolkit.core/CHANGELOG.md
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### Fixed
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* Fixed broken project validation help link, for item 'MRTK3 profile may need to be assigned for the Standalone build target' (Issue #882) [PR #886](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/886)
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* Fixed the "Is Interactable" convenience alias on StatefulInteractableEditor to allow multi-object editing in the Inspector to update all values. (Issue #573) [PR #943](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/943)
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* Augment SerializableDictionary to allow temporary duplicates in Editor to prevent serialization errors. [PR #961](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/961)
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* Fix an issue with the "Init Controllers" type lookup within InteractionModeManager.InitializeControllers() to find XRBaseControllers instead of XRControllers. [PR #961](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/961)
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### Fixed
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* Fixed broken project validation help link, for item 'MRTK3 profile may need to be assigned for the Standalone build target' (Issue #882) [PR #886](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/886)
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* Fixed UPM package validation so that it ignores errors caused when the test runner is not part of the MRTK publisher account. [PR #775](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/775/)
Copy file name to clipboardExpand all lines: org.mixedrealitytoolkit.input/CHANGELOG.md
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* Added a project validation rule to ensure the Unity XR Hands subsystem is enabled in the OpenXR settings when the corresponding MRTK subsystem is enabled. [PR #973](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/973)
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* Added support for Unity's com.unity.cloud.gltfast and com.unity.cloud.ktx packages when loading controller models. [PR #631](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/631)
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* Added hand tracking permission for AndroidXR. [PR #982](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/982)
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* Added toggle for frame rate independent smoothing in camera simulation. [PR #1011](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1011)
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* Added implementation for the synthesized TriggerButton, accounting for animation smoothing. [PR #1043](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1043)
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* Added a "squeeze" alias for the grip states, to account for broader input action mapping support. [PR #1043](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1043)
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* Updated hands subsystem names for clarity. [PR #995](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/995)
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* Remapped the synthetic hands config to read the float "select value" action instead of the bool "select" action, since it's read as a float. [PR #1043](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1043)
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* Updated tests to follow existing MRTK test patterns. [PR #1046](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1046)
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* Remapped the synthetic hands config to read the float "select value" action instead of the bool "select" action, since it's read as a float. [PR #1043](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1043)
Copy file name to clipboardExpand all lines: org.mixedrealitytoolkit.spatialmanipulation/CHANGELOG.md
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* Fixed tap to place `StartPlacement()` when called just after instantiation of the component. [PR #785](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/785)
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* Fix null ref in SpatialManipulationReticle when multiple interactables are hovered. [PR #873](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/873)
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* ConstantViewSize solver now retains the initial scale and aspect ratio [PR #719](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/719)
* Fixed issues with HandConstraint hand tracking events not being fired (OnFirstHandDetected/OnHandActivate/OnLastHandLost/OnHandDeactivate) when SolverHandler TrackedHand is set to Right or Left (not Both) [PR #956](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/956)
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* Updated dependencies to match Unity Asset Store packages. [PR #1054](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1054)
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* org.mixedrealitytoolkit.core 3.2.2
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* Fixed `Constraint Manager` not properly highlighting custom constraints via the "Go to component" button. [PR #1078](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1078)
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## [3.3.1] - 2024-08-29
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* Fixed tap to place `StartPlacement()` when called just after instantiation of the component. [PR #785](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/785)
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* Fix null ref in SpatialManipulationReticle when multiple interactables are hovered. [PR #873](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/873)
Copy file name to clipboardExpand all lines: org.mixedrealitytoolkit.uxcomponents/CHANGELOG.md
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* Changed PressableButton_Custom_Cylinder using Default-Material to MRTK_Standard_White instead. [PR #740](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/740)
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* Ensure consistency on slider tests. [PR #1052](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1052)
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* Updated dependencies to match Unity Asset Store packages. [PR #1054](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1054)
Copy file name to clipboardExpand all lines: org.mixedrealitytoolkit.uxcore/CHANGELOG.md
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* Added automatic update for the `See It Say It Label` when the `SpeechRecognitionKeyword` of a `StatefulInteractable` has changed. Added ability to change the pattern, from inspector or code. [PR #792](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/792)
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* When Unity Localization package is installed, a `LocalizedString` is used as pattern. [PR #792](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/792)
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* Added touch support for the NonNativeKeyboard. [PR #655](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/655)
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* Add debug log reference to "this" in ToggleCollection. [PR #929](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/929)
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