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Update CHANGELOG.md
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org.mixedrealitytoolkit.input/CHANGELOG.md

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@@ -11,6 +11,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/).
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* Added toggle for frame rate independent smoothing in camera simulation. [PR #1011](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1011)
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* Added implementation for the synthesized TriggerButton, accounting for animation smoothing. [PR #1043](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1043)
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* Added a "squeeze" alias for the grip states, to account for broader input action mapping support. [PR #1043](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1043)
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* Added partial polyfill logic for one of "select" and "select value" being mapped while the other isn't, instead of fully polyfilling based on hand joint data when either is missing. [PR #1041](https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity/pull/1041)
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### Fixed
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