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**MRTK3** is the third generation of the Mixed Reality Toolkit for Unity. It's an open source project designed to accelerate cross-platform mixed reality development in Unity. MRTK3 is built on top of [Unity's XR Interaction Toolkit (XRI)](https://docs.unity3d.com/Packages/[email protected]/manual/index.html) and OpenXR. This new generation of MRTK is intended to be faster, cleaner, and more modular, with an easier cross-platform development workflow enabled by OpenXR and the Unity Input System.
| Standard Assets |[org.mixedrealitytoolkit.standardassets](./org.mixedrealitytoolkit.standardassets)|[Changelog](./org.mixedrealitytoolkit.standardassets/CHANGELOG.md)|
| Windows Speech |[org.mixedrealitytoolkit.windowsspeech](./org.mixedrealitytoolkit.windowsspeech)|[Changelog](./org.mixedrealitytoolkit.windowsspeech/CHANGELOG.md)|
| Standard Assets |[org.mixedrealitytoolkit.standardassets](org.mixedrealitytoolkit.standardassets)|[Changelog](org.mixedrealitytoolkit.standardassets/CHANGELOG.md)|
| Windows Speech |[org.mixedrealitytoolkit.windowsspeech](org.mixedrealitytoolkit.windowsspeech)|[Changelog](org.mixedrealitytoolkit.windowsspeech/CHANGELOG.md)|
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### Early preview packages
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It is important to note that the packages may not contain the complete feature set that is planned to be released or they may undergo major, breaking architectural changes before release.
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| Platform | Supported Devices |
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|----------|-------------------|
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| OpenXR devices | Microsoft HoloLens 2 <br> Magic Leap 2 <br> Meta Quest 1/2 <br> Windows Mixed Reality (experimental) <br> SteamVR (experimental) <br> Oculus Rift on OpenXR (experimental) <br> Varjo XR-3 (experimental) <br> **If your OpenXR device already works with MRTK3, let us know!**
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| Windows | Traditional flat-screen desktop (experimental)
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| And more coming soon! |
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| OpenXR devices | Microsoft HoloLens 2 <br> Magic Leap 2 <br> Meta Quest 1/2 <br> Windows Mixed Reality (experimental) <br> SteamVR (experimental) <br> Oculus Rift on OpenXR (experimental) <br> Varjo XR-3 (experimental) <br> **If your OpenXR device already works with MRTK3, let us know!**|
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| Windows | Traditional flat-screen desktop (experimental)|
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| And more coming soon! ||
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## Versioning
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## Contributing
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This project welcomes contributions, suggestions, and feedback. All contributions, suggestions, and feedback you submitted are accepted under the [Project's license](./LICENSE.md). You represent that if you do not own copyright in the code that you have the authority to submit it under the [Project's license](./LICENSE.md). All feedback, suggestions, or contributions are not confidential.
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This project welcomes contributions, suggestions, and feedback. All contributions, suggestions, and feedback you submitted are accepted under the [Project's license](LICENSE.md). You represent that if you do not own copyright in the code that you have the authority to submit it under the [Project's license](LICENSE.md). All feedback, suggestions, or contributions are not confidential.
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For more information on how to contribute Mixed Reality Toolkit for Unity Project, please read [CONTRIBUTING.md](./CONTRIBUTING.md).
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For more information on how to contribute Mixed Reality Toolkit for Unity Project, please read [CONTRIBUTING.md](CONTRIBUTING.md).
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## Governance
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For information on how the Mixed Reality Toolkit for Unity Project is governed, please read [GOVERNANCE.md](./GOVERNANCE.md).
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For information on how the Mixed Reality Toolkit for Unity Project is governed, please read [GOVERNANCE.md](GOVERNANCE.md).
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All projects under the Mixed Reality Toolkit organization are governed by the Steering Committee. The Steering Committee is responsible for all technical oversight, project approval and oversight, policy oversight, and trademark management for the Organization. To learn more about the Steering Committee, visit this link: <https://github.com/MixedRealityToolkit/MixedRealityToolkit-MVG/blob/main/org-docs/CHARTER.md>
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