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Added input action focus handling to disable controller/hand tracked state when the application goes out of focus. PR #1039
Added ToInteractorHandedness extension for XRNode. PR #1042
Changed
Updated the MRTK Default Profile to use the Unity XR Hands subsystem by default instead of the Microsoft OpenXR Plugin subsystem. PR #973
Updated the minimum editor version to 2022.3.6f1 PR #1003
Removed
Removed ITrackedInteractor, as it was supporting an unused codepath and there are better ways to get this data (like querying the attach transform). PR #1044
Deprecated
Deprecated IHandedInteractor, as its info is now queryable directly from IXRInteractor's handedness property. PR #1042
Deprecated FindObjectUtility, as it was a backwards-compatibility layer for pre-2021.3.18. Since our min version is now 2022.3, we can just call the API directly. PR #1058
Updated the minimum editor version to 2022.3.6f1 PR #1003
Split out mappings for "airtap" and "grab", as well as mapping other bespoke interaction profile actions (like those provided by the Hand Interaction Profile). PR #1040
Deprecated
Deprecated IHandedInteractor across the interactor implementations, as its info is now queryable directly from IXRInteractor's handedness property. PR #1042
Removed
Removed HandNode property and field from HandModel, as it was largely unused. PR #1045
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[org.mixedrealitytoolkit.core 4.0.0-pre.2] - 2025-12-05
Added
Changed
Removed
Deprecated
[org.mixedrealitytoolkit.input 4.0.0-pre.2] - 2025-12-05
Changed
Deprecated
Removed
[org.mixedrealitytoolkit.spatialmanipulation 4.0.0-pre.2] - 2025-12-05
Changed
[org.mixedrealitytoolkit.uxcore 4.0.0-pre.2] - 2025-12-05
Changed
[org.mixedrealitytoolkit.uxcomponents 4.0.0-pre.2] - 2025-12-05
Changed
[org.mixedrealitytoolkit.uxcomponents.noncanvas 4.0.0-pre.2] - 2025-12-05
Changed
This discussion was created from the release Core v4.0.0-pre.2, Input v4.0.0-pre.2, SpatialManipulation v4.0.0-pre.2, UXComponents v4.0.0-pre.2, UXComponents.NonCanvas v4.0.0-pre.2, UXCore v4.0.0-pre.2.
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