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Rendering Issues in 3d world #165

@SukafuDesu

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@SukafuDesu

Hello do you know if there is a way to fix the rendering when the image when it's smaller?

As you can see my mouth pretty much dissapears at a distance.

I read the part where image appears blurry and generated Mipmap, but i think the issue I'm having is quite different. I've also set the texture to Linear and Nearest, but to no avail...

Image

The closest i got to fixing this issue, is by changing it to a sprite2d, but placing it again in the viewport, gives it that bad rendering and 3D is a must. Maybe if there was a way to place it into a sprite3d?

I hope i provided enough information.

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