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Hello do you know if there is a way to fix the rendering when the image when it's smaller?
As you can see my mouth pretty much dissapears at a distance.
I read the part where image appears blurry and generated Mipmap, but i think the issue I'm having is quite different. I've also set the texture to Linear and Nearest, but to no avail...
The closest i got to fixing this issue, is by changing it to a sprite2d, but placing it again in the viewport, gives it that bad rendering and 3D is a must. Maybe if there was a way to place it into a sprite3d?
I hope i provided enough information.
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