From 3eaaf57f1bc5aebba80d193e22c706862e418054 Mon Sep 17 00:00:00 2001 From: Mitchell Syer Date: Thu, 20 Nov 2025 01:11:11 -0500 Subject: [PATCH 1/2] Dispatch --- games/game_dispatch.py | 102 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 102 insertions(+) create mode 100644 games/game_dispatch.py diff --git a/games/game_dispatch.py b/games/game_dispatch.py new file mode 100644 index 0000000..80d3b65 --- /dev/null +++ b/games/game_dispatch.py @@ -0,0 +1,102 @@ +from pathlib import Path + +from PyQt6.QtCore import QDir + +import mobase + +from ..basic_features import BasicLocalSavegames, BasicModDataChecker, GlobPatterns +from ..basic_features.basic_save_game_info import BasicGameSaveGame +from ..basic_game import BasicGame +from ..steam_utils import find_steam_path + + +class DispatchModDataChecker(BasicModDataChecker): + def __init__(self): + super().__init__( + GlobPatterns( + move={ + "*.fliarchive": "Mods/", + "*.pak": "Paks/~mods/", + "*.ucas": "Paks/~mods/", + "*.utoc": "Paks/~mods/", + }, + valid=["L10N", "sound", "Mods", "Paks"], + ) + ) + + +class Dispatch(BasicGame, mobase.IPluginFileMapper): + Name = "Dispatch Support Plugin" + Author = "Syer10" + Version = "0.2.2" + + GameName = "Dispatch" + GameShortName = "dispatch" + GameNexusName = "dispatch" + GameValidShortNames = ["fli"] + + GameDataPath = "Dispatch/Content/" + GameBinary = "Dispatch/Binaries/Win64/Dispatch-Win64-Shipping.exe" + GameSteamId = 2592160 + + GameSupportURL = ( + r"https://github.com/ModOrganizer2/modorganizer-basic_games/wiki/" + "Game:-Dispatch" + ) + + def __init__(self): + BasicGame.__init__(self) + mobase.IPluginFileMapper.__init__(self) + + def init(self, organizer: mobase.IOrganizer) -> bool: + super().init(organizer) + self._register_feature(DispatchModDataChecker()) + self._register_feature(BasicLocalSavegames(self.savesDirectory())) + return True + + def executables(self): + return [ + mobase.ExecutableInfo("Dispatch", self.GameBinary), + ] + + ## SAVE + # credit to game.darkestdungeon.py + @staticmethod + def getCloudSaveDirectory() -> str | None: + steamPath = find_steam_path() + if steamPath is None: + return None + + userData = steamPath.joinpath("userdata") + for child in userData.iterdir(): + name = child.name + try: + int(name) + except ValueError: + continue + + cloudSaves = child.joinpath("2592160/remote") + if cloudSaves.exists() and cloudSaves.is_dir(): + return str(cloudSaves) + return None + + def savesDirectory(self) -> QDir: + return QDir(self.getCloudSaveDirectory()) + + def listSaves(self, folder: QDir) -> list[mobase.ISaveGame]: + saves: list[Path] = [] + for path in Path(folder.absolutePath()).glob("*.bin"): + saves.append(path) + + ##TODO: need a proper implementation + return [BasicGameSaveGame(path) for path in saves] + + ## MAPPING + + def exeDirectory(self) -> QDir: + return QDir(QDir(self.gameDirectory()).filePath("Dispatch/Binaries/Win64")) + + def mappings(self) -> list[mobase.Mapping]: + return [ + mobase.Mapping("*.dll", self.exeDirectory().absolutePath(), False, True), + ] From 812608f1eb1afb616f3adf50bb3a3679d7e1dc04 Mon Sep 17 00:00:00 2001 From: Mitchell Syer Date: Thu, 20 Nov 2025 01:27:52 -0500 Subject: [PATCH 2/2] Cleanup --- games/game_dispatch.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/games/game_dispatch.py b/games/game_dispatch.py index 80d3b65..842e471 100644 --- a/games/game_dispatch.py +++ b/games/game_dispatch.py @@ -28,12 +28,12 @@ def __init__(self): class Dispatch(BasicGame, mobase.IPluginFileMapper): Name = "Dispatch Support Plugin" Author = "Syer10" - Version = "0.2.2" + Version = "0.1.0" GameName = "Dispatch" GameShortName = "dispatch" GameNexusName = "dispatch" - GameValidShortNames = ["fli"] + GameValidShortNames = [] GameDataPath = "Dispatch/Content/" GameBinary = "Dispatch/Binaries/Win64/Dispatch-Win64-Shipping.exe"