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RimeLib.Terrain.Frostbite2_0/Frostbite/VisualTerrain Expand file tree Collapse file tree Original file line number Diff line number Diff line change @@ -33,8 +33,8 @@ public class VisualTerrain : IFbSerializable
3333 public float TextureOccludedDetailReductionFactor ;
3434
3535 public string SurfaceShaderName = string . Empty ;
36- public string StreamingTreeResoruceName = string . Empty ;
37- public string DecalsResoruceName = string . Empty ;
36+ public string StreamingTreeResourceName = string . Empty ;
37+ public string DecalsResourceName = string . Empty ;
3838
3939 VisualTerrainLayer [ ] Layers = new VisualTerrainLayer [ 0 ] ;
4040
@@ -79,8 +79,8 @@ public void Deserialize(RimeReader p_Reader)
7979 for ( var i = 0 ; i < s_LayerCount ; i ++ )
8080 Layers [ i ] = new VisualTerrainLayer ( p_Reader ) ;
8181
82- StreamingTreeResoruceName = p_Reader . ReadNullTerminatedString ( ) ;
83- DecalsResoruceName = p_Reader . ReadNullTerminatedString ( ) ;
82+ StreamingTreeResourceName = p_Reader . ReadNullTerminatedString ( ) ;
83+ DecalsResourceName = p_Reader . ReadNullTerminatedString ( ) ;
8484
8585 var s_LayerCombinationDrawCount = p_Reader . ReadUInt32 ( ) ;
8686 TerrainLayerCombinationDraws = new TerrainLayerCombinationDraw [ s_LayerCombinationDrawCount ] ;
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