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- Fix bugs with respect to Object(..., fixedToParent=false, angularVelocityResolvedInParent=true)
- Fix bugs in some of the newly introduced functions in Frames.jl
- Adapt test models for angularVelocityResolvedInParent=true: Basic/BouncingSphere3D.jl, FreeShaft.jl, FreeShaftAdaptiveRotSequence.jl, Collision/TwoCollidingBalls.jl
- Add tests for Frames.jl
Copy file name to clipboardExpand all lines: src/Composition/joints/object3DMotion.jl
+14-9Lines changed: 14 additions & 9 deletions
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@@ -46,7 +46,7 @@ Return a `joint` that describes the free movement of `obj2::`[`Object3D`](@ref)
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with respect to `obj1::`[`Object3D`](@ref). The initial position is `r`
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(resolved in `obj1`) and the initial orientation is `rot` in [Cardan (Tait–Bryan) angles](https://en.wikipedia.org/wiki/Euler_angles#Chained_rotations_equivalence)
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(rotation sequence x-y-z from `obj1` to `obj2`). `v` (resolved in `obj1`) and `w`
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(resolved in `obj2`) are the initial cartesian translational and rotational
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(resolved in `obj1`) are the initial cartesian translational and rotational
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