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Copy file name to clipboardExpand all lines: src/Composition/scene.jl
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Defines global properties of the system, such as the gravity field. Exactly one [Object3D](@ref) must have a `Scene` feature defined. This Object3D is used as inertial system (world, root) and is not allowed to have a parent Object3D.
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- [`UniformGravityField`](@ref),
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- [`PointGravityField`](@ref)
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- `enableVisualization::Bool`: = true, to enable online animation with DLR SimVis. If SimVis is not installed, this flag has no effect.
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- `visualizeFrames::Bool`: = true, to visualize the coordinate system of every [Object3D](@ref) that is not explicitly switched off.
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- `nominalLength::Float64`: Nominal length in [m].
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- `defaultFrameLength::Float64`: Default frame length in [m] for visualizing little [CoordinateSystem](@ref).
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- `useOptimizedStructure::Bool`: = true, if pre-processing the whole system. For example, computing the common mass, common center of mass and common inertia tensor of all rigidly connected Object3Ds that have mass properties.
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- `enableContactDetection::Bool`: = true, if contact detection is enable, see [Collision Handling](@ref).
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