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3.3.0-LTS release
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Kernel/Preload/KernelMagic.event

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
ORG KernelSpace_Magic
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3-
/* "CSKILLSYS_K-300" */
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BYTE 0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33 0x30 0x30 0x00
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/* "CSKILLSYS_K-330" */
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BYTE 0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33 0x33 0x30 0x00
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ASSERT (KernelSpace_MagicEnd - CURRENTOFFSET)

Patches/PATCH_AnimNumberfx.txt

Lines changed: 3 additions & 3 deletions
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NAME=[CSKILL_K (3.x) dev] AnimNumberfx
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NAME.zh=[CSKILL_K (3.x) dev] 修改动画数字
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NAME=[CSKILL_K (3.3.0-LTS)] AnimNumberfx
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NAME.zh=[CSKILL_K (3.3.0-LTS)] 修改动画数字
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TYPE=IMAGE
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TAG=#ENGINE
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AUTHOR=Mokha(悠木晓缺)
7-
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33
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IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33 0x33 0x30 0x00
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INFO=[CSKILL_K (3.x)] AnimNumberfx
1010

Patches/PATCH_ArtsInfo.txt

Lines changed: 3 additions & 3 deletions
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NAME=[CSKILL_K (3.x) dev] CombatArt infos
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NAME.zh=[CSKILL_K (3.x) dev] 战技信息
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NAME=[CSKILL_K (3.3.0-LTS)] CombatArt infos
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NAME.zh=[CSKILL_K (3.3.0-LTS)] 战技信息
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AUTHOR=Mokha(悠木晓缺)
44

5-
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33
5+
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33 0x33 0x30 0x00
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TYPE=STRUCT
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TAG=#ENGINE

Patches/PATCH_Arts_Skill.txt

Lines changed: 3 additions & 3 deletions
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@@ -1,8 +1,8 @@
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NAME=[CSKILL_K (3.x) dev] CombatArt-skill list
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NAME.zh=[CSKILL_K (3.x) dev] 战技-技能列表
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NAME=[CSKILL_K (3.3.0-LTS)] CombatArt-skill list
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NAME.zh=[CSKILL_K (3.3.0-LTS)] 战技-技能列表
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AUTHOR=Mokha(悠木晓缺)
44

5-
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33
5+
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33 0x33 0x30 0x00
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TYPE=STRUCT
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TAG=#ENGINE

Patches/PATCH_Arts_WRank.txt

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,8 @@
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NAME=[CSKILL_K (3.x) dev] CombatArt-WeaponRank list
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NAME.zh=[CSKILL_K (3.x) dev] 战技-武器熟练度列表
1+
NAME=[CSKILL_K (3.3.0-LTS)] CombatArt-WeaponRank list
2+
NAME.zh=[CSKILL_K (3.3.0-LTS)] 战技-武器熟练度列表
33
AUTHOR=Mokha(悠木晓缺)
44

5-
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33
5+
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33 0x33 0x30 0x00
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TYPE=STRUCT
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TAG=#ENGINE

Patches/PATCH_Arts_WRank_Class.txt

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,8 @@
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NAME=[CSKILL_K (3.x) dev] CombatArt-WeaponRank list for classes
2-
NAME.zh=[CSKILL_K (3.x) dev] 战技-武器熟练度 职业表
1+
NAME=[CSKILL_K (3.3.0-LTS)] CombatArt-WeaponRank list for classes
2+
NAME.zh=[CSKILL_K (3.3.0-LTS)] 战技-武器熟练度 职业表
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AUTHOR=Mokha(悠木晓缺)
44

5-
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33
5+
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33 0x33 0x30 0x00
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TYPE=STRUCT
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TAG=#ENGINE

Patches/PATCH_Arts_WRank_Unit.txt

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NAME=[CSKILL_K (3.x) dev] CombatArt-WeaponRank list for characters
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NAME.zh=[CSKILL_K (3.x) dev] 战技-武器熟练度列表 角色表
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NAME=[CSKILL_K (3.3.0-LTS)] CombatArt-WeaponRank list for characters
2+
NAME.zh=[CSKILL_K (3.3.0-LTS)] 战技-武器熟练度列表 角色表
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AUTHOR=Mokha(悠木晓缺)
44

5-
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33
5+
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33 0x33 0x30 0x00
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TYPE=STRUCT
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TAG=#ENGINE

Patches/PATCH_Arts_Weapon.txt

Lines changed: 3 additions & 3 deletions
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NAME=[CSKILL_K (3.x) dev] CombatArt-Weapon list
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NAME.zh=[CSKILL_K (3.x) dev] 战技-武器列表
1+
NAME=[CSKILL_K (3.3.0-LTS)] CombatArt-Weapon list
2+
NAME.zh=[CSKILL_K (3.3.0-LTS)] 战技-武器列表
33
AUTHOR=Mokha(悠木晓缺)
44

5-
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33
5+
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33 0x33 0x30 0x00
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TYPE=STRUCT
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TAG=#ENGINE

Patches/PATCH_BanimSwitcher.txt

Lines changed: 2 additions & 2 deletions
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@@ -1,7 +1,7 @@
1-
NAME=[CSKILL_K (3.x) dev] Custom banim switcher
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NAME=[CSKILL_K (3.3.0-LTS)] Custom banim switcher
22
AUTHOR=Mokha(悠木晓缺)
33

4-
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33
4+
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33 0x33 0x30 0x00
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TYPE=STRUCT
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TAG=#ENGINE

Patches/PATCH_Battle_WTA.txt

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NAME=[CSKILL_K (3.x) dev] BattleSys weapon-triangle generic configs
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NAME.zh=[CSKILL_K (3.x) dev] 战斗系统 武器三角克制基础设定
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NAME=[CSKILL_K (3.3.0-LTS)] BattleSys weapon-triangle generic configs
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NAME.zh=[CSKILL_K (3.3.0-LTS)] 战斗系统 武器三角克制基础设定
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AUTHOR=Mokha(悠木晓缺)
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5-
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33
5+
IF:0xB2A604=0x43 0x53 0x4B 0x49 0x4C 0x4C 0x53 0x59 0x53 0x5F 0x4B 0x2D 0x33 0x33 0x30 0x00
66

77
TYPE=STRUCT
88
TAG=#ENGINE

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