diff --git a/articles/tutorials/building_2d_games/21_customizing_gum_ui/snippets/optionsslider.cs b/articles/tutorials/building_2d_games/21_customizing_gum_ui/snippets/optionsslider.cs index 2280b8a9..02ddc7d1 100644 --- a/articles/tutorials/building_2d_games/21_customizing_gum_ui/snippets/optionsslider.cs +++ b/articles/tutorials/building_2d_games/21_customizing_gum_ui/snippets/optionsslider.cs @@ -85,14 +85,12 @@ public OptionsSlider(TextureAtlas atlas) offBackground.TextureWidth = offBackgroundRegion.Width; offBackground.Width = 28f; offBackground.WidthUnits = DimensionUnitType.Absolute; - offBackground.Dock(Gum.Wireframe.Dock.Left); innerContainer.AddChild(offBackground); TextureRegion middleBackgroundRegion = atlas.GetRegion("slider-middle-background"); // Create the middle track portion of the slider NineSliceRuntime middleBackground = new NineSliceRuntime(); - middleBackground.Dock(Gum.Wireframe.Dock.FillVertically); middleBackground.Texture = middleBackgroundRegion.Texture; middleBackground.TextureAddress = TextureAddress.Custom; middleBackground.TextureHeight = middleBackgroundRegion.Height;