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return FRAMETIME; //skip if not enough time has passed
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}
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//Update Game of Life
@@ -5316,7 +5313,7 @@ uint16_t mode_2Dgameoflife(void) { // Written by Ewoud Wijma, inspired by https:
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if (!cellChanged || crc == *oscillatorCRC || crc == *spaceshipCRC) repetition = true; //check if cell changed this gen and compare previous stored crc values
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if (repetition) {
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generation = 0; // reset on next call
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-
pauseFrames = 50;
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+
SEGENV.step += 1000; // pause final generation for 1 second
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