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Update FlowEditor.Build.cs
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Source/FlowEditor/FlowEditor.Build.cs

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -18,13 +18,12 @@ public FlowEditor(ReadOnlyTargetRules target) : base(target)
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"AssetSearch",
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"EditorSubsystem",
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"Flow",
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"MessageLog",
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"AIModule", // For BlueprintNodeHelpers::DescribeProperty (could be copy/pasted out to remove editor-only dependency)
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"EngineAssetDefinitions", // For UAssetDefinition_Blueprint
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"MessageLog"
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});
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PrivateDependencyModuleNames.AddRange(new[]
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{
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"AIModule", // For BlueprintNodeHelpers::DescribeProperty (could be copy/pasted out to remove editor-only dependency)
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"ApplicationCore",
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"AssetDefinition",
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"AssetTools",
@@ -39,6 +38,7 @@ public FlowEditor(ReadOnlyTargetRules target) : base(target)
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"EditorScriptingUtilities",
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"EditorStyle",
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"Engine",
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"EngineAssetDefinitions",
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"GraphEditor",
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"GameplayTags",
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"InputCore",

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