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player.cpp
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152 lines (127 loc) · 2.64 KB
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#include "player.h"
Player::Player() : Player::Player(1) {
}
Player::Player(int type) {
minBet_ = 10;
maxBet_ = 100;
totalWins_ = 0;
numberWinsRow_ = 0;
lastBet_ = 10;
bet_ = 10;
currentAmount_ = 100;
maximumAmount_ = currentAmount_;
currentHandSum_ = 0;
hasAce_ = false;
doubled_ = false;
lost_ = false;
type_ = type;
}
Player::~Player() {}
void Player::addCard(int card) {
if (card == ACE && (currentHandSum_ + 11 > 21)) {
card = 1;
}
else if (card == ACE) {
card = 11;
hasAce_ = true;
}
if (hasAce_ && (currentHandSum_ + card > 21))
{
currentHandSum_ -= 10;
}
currentHandSum_ += card;
if (currentHandSum_ > 21)
lost_ = true;
}
bool Player::doubled() {
return doubled_;
}
void Player::check(int dealer) {
if ((currentHandSum_ > dealer || dealer > 21) && !lost_ ) {
currentAmount_ += bet_;
numberWinsRow_++;
totalWins_++;
}
else if (currentHandSum_ < dealer || lost_) {
currentAmount_ -= bet_;
numberWinsRow_ = 0;
}
if (currentAmount_ > maximumAmount_)
maximumAmount_ = currentAmount_;
currentHandSum_ = 0;
hasAce_ = false;
doubled_ = false;
lost_ = false;
}
int Player::play(int dealer) {
if (doubled_ || lost_)
return PASS;
else if (currentHandSum_ >= 17)
return PASS;
else if (hasAce_ && currentHandSum_ < 18)
return HIT;
else if ((currentHandSum_ == 10 || currentHandSum_ == 11) && dealer < 7 && dealer > 1 && (currentAmount_ >= 2*bet_)) {
doubled_ = true;
bet_ *= 2;
return HIT;
}
else if (currentHandSum_ <= 11)
return HIT;
else if (currentHandSum_ <= 13 && dealer >= 7)
return HIT;
else
return PASS;
}
int Player::bet() {
if (currentAmount_ == 0)
return 0;
if (type_ == 1)
{ // Adds on streaks, reset on loss
if (numberWinsRow_ > 1)
{
if (lastBet_ > minBet_)
lastBet_ -= 5;
bet_ = lastBet_;
}
else if (numberWinsRow_ == 1)
{
bet_ = lastBet_;
}
else
{
if (lastBet_ < maxBet_)
lastBet_ += 5;
bet_ = lastBet_;
}
}
else if (type_ == 0)
// Always bets the same
bet_ = minBet_;
return bet_;
}
bool Player::isDead() {
if (currentAmount_ <= 0)
{
// std::cout << " Player type " << type_ << " Died with a maximum of " << maximumAmount_ << std::endl;
return true;
}
return false;
}
int Player::getType() {
return type_;
}
int Player::getMaximumAmount() {
return maximumAmount_;
}
int Player::getTotalWins() {
return totalWins_;
}
int Player::getHand() {
return currentHandSum_;
}
int Player::getCurrentAmount() {
return currentAmount_;
}
bool Player::lost() {
return lost_;
}