|
3 | 3 | <!-- _________________________ Application Settings _________________________ --> |
4 | 4 |
|
5 | 5 | <!-- NOTE: The window name is changed manually in TitleState, so go there if you want to edit it!--> |
6 | | - <app title="Friday Night Funkin': Psych Engine Extra" file="PsychEngineExtra" packageName="com.ninjamuffin99.funkin" package="com.ninjamuffin99.funkin" main="Main" version="0.2.7.1" company="ninjamuffin99" /> |
| 6 | + <app title="Friday Night Funkin': Psych Engine Extra" file="PsychEngineExtra" packageName="com.moxie.PsychEngineExtra" package="com.moxie.PsychEngineExtra" main="Main" version="0.2.7.1" company="Moxie" /> |
7 | 7 |
|
8 | 8 | <!--Switch Export with Unique ApplicationID and Icon--> |
9 | 9 | <set name="APP_ID" value="0x0100f6c013bbc000" /> |
|
33 | 33 | <!--Mobile-specific--> |
34 | 34 | <window if="mobile" orientation="landscape" fullscreen="true" width="0" height="0"/> |
35 | 35 |
|
36 | | - <!--Switch-specific--> |
37 | | - <window if="switch" orientation="landscape" fullscreen="true" width="0" height="0" resizable="true" /> |
38 | | - |
39 | 36 | <!-- _____________________________ Path Settings ____________________________ --> |
40 | 37 |
|
41 | 38 | <set name="BUILD_DIR" value="export/debug" if="debug" /> |
|
63 | 60 | <assets path="assets/secrets" rename="assets" exclude="*.mp3" unless="web"/> |
64 | 61 | </section> |
65 | 62 |
|
66 | | - <!-- DONT ENABLE THIS --> |
67 | | - <define name="CHECK_FOR_UPDATES" if="desktop officialBuild"/> |
68 | | - |
69 | 63 | <!-- <define name="PRELOAD_ALL" /> --> |
70 | 64 | <define name="PRELOAD_ALL" unless="web" /> |
71 | 65 | <define name="NO_PRELOAD_ALL" unless="PRELOAD_ALL"/> |
|
113 | 107 | <section if="MODS_ALLOWED"> |
114 | 108 | <assets path='example_mods' rename='mods' embed='false'/> |
115 | 109 | </section> |
116 | | - <assets path='art/readme.txt' rename='do NOT readme.txt' /> |
117 | | - |
118 | | - <!-- assets path="CHANGELOG.md" rename='changelog.txt' --> |
119 | 110 |
|
120 | | - <!-- NOTE FOR FUTURE SELF SINCE FONTS ARE ALWAYS FUCKY |
121 | | - TO FIX ONE OF THEM, I CONVERTED IT TO OTF. DUNNO IF YOU NEED TO |
122 | | - THEN UHHH I USED THE NAME OF THE FONT WITH SETFORMAT() ON THE TEXT!!! |
123 | | - NOT USING A DIRECT THING TO THE ASSET!!! |
124 | | - --> |
125 | 111 | <assets path="assets/fonts" embed='true'/> |
126 | 112 | <!-- _______________________________ Libraries ______________________________ --> |
127 | 113 |
|
|
138 | 124 | <haxelib name="hxCodec" if="VIDEOS_ALLOWED"/> |
139 | 125 | <haxelib name="discord_rpc" if="DISCORD_ALLOWED"/> |
140 | 126 |
|
141 | | - <haxelib name="faxe" if='switch'/> |
142 | | - |
143 | | - <!--In case you want to use nape with flixel--> |
144 | | - <!--<haxelib name="nape-haxe4" />--> |
145 | | - |
146 | 127 | <!-- ______________________________ Haxedefines _____________________________ --> |
147 | 128 |
|
148 | | - <!--Enable the Flixel core recording system--> |
149 | | - <!--<haxedef name="FLX_RECORD" />--> |
150 | | - |
151 | | - <!--Disable the right and middle mouse buttons--> |
152 | | - <!-- <haxedef name="FLX_NO_MOUSE_ADVANCED" /> --> |
153 | | - |
154 | | - <!--Disable the native cursor API on Flash--> |
155 | | - <!--<haxedef name="FLX_NO_NATIVE_CURSOR" />--> |
156 | | - |
157 | | - <!--Optimise inputs, be careful you will get null errors if you don't use conditionals in your game--> |
158 | | - <!-- <haxedef name="FLX_NO_MOUSE" if="mobile" /> --> |
159 | | - <!-- <haxedef name="FLX_NO_KEYBOARD" if="mobile" /> --> |
160 | 129 | <haxedef name="FLX_NO_TOUCH" if="desktop" /> |
161 | | - <!--<haxedef name="FLX_NO_GAMEPAD" />--> |
162 | | - |
163 | | - <!--Disable the Flixel core sound tray--> |
164 | | - <!--<haxedef name="FLX_NO_SOUND_TRAY" />--> |
165 | | - |
166 | | - <!--Disable the Flixel sound management code--> |
167 | | - <!--<haxedef name="FLX_NO_SOUND_SYSTEM" />--> |
168 | 130 |
|
169 | 131 | <!--Disable the Flixel core focus lost screen--> |
170 | 132 | <haxedef name="FLX_NO_FOCUS_LOST_SCREEN" /> |
171 | 133 |
|
172 | | - <!--Allow working memory greater than 1 Gig--> |
173 | | - <!--<haxedef name="HXCPP_GC_BIG_BLOCKS"/>--> |
174 | | - |
175 | 134 | <!-- Show debug traces for hxCodec --> |
176 | 135 | <haxedef name="HXC_DEBUG_TRACE" if="debug" /> |
177 | 136 |
|
178 | 137 | <!--Disable the Flixel core debugger. Automatically gets set whenever you compile in release mode!--> |
179 | 138 | <haxedef name="FLX_NO_DEBUG" unless="debug" /> |
180 | 139 |
|
181 | | - <!--Enable this for Nape release builds for a serious peformance improvement--> |
182 | | - <haxedef name="NAPE_RELEASE_BUILD" unless="debug" /> |
183 | | - |
184 | 140 | <!--Used for Izzy Engine's crash handler--> |
185 | | - <haxedef name="HXCPP_CHECK_POINTER" if="CRASH_HANDLER" /> |
186 | | - <haxedef name="HXCPP_STACK_LINE" if="CRASH_HANDLER" /> |
| 141 | + <section if="CRASH_HANDLER"> |
| 142 | + <haxedef name="HXCPP_CHECK_POINTER" /> |
| 143 | + <haxedef name="HXCPP_STACK_LINE" /> |
| 144 | + <haxedef name="HXCPP_STACK_TRACE"/> |
| 145 | + <haxedef name="HXCPP_CATCH_SEGV" /> |
| 146 | + </section> |
| 147 | + |
| 148 | + <haxeflag name="--macro" value="allowPackage('flash')" /> |
| 149 | + <haxeflag name="--macro" value="include('my.pack')" /> |
187 | 150 |
|
188 | 151 | <!-- _________________________________ Custom _______________________________ --> |
189 | 152 |
|
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