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Releases: MrCrayfish/Backpacked

1.21.1-3.0.0-beta.20

05 Jan 14:46

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Technical Changelog:

  • 📦 Restore rebuilding tooltip on augment change (68979d9)
  • ✨ Add config options to control unlock token usage (9d5587c)
  • 📦 Add unlock tokens as a valid payment (3933e32)
  • 🐛 Fix items dropping when clicking in valid GUI area (4d120c5)
  • 📦 Add unlock token item (626863b)
  • 📦 Update config comments (85c00cb)
  • 🐛 Actually fix shelf nameplates (b032777)
  • 📦 Add config option to control how custom costs are selected (9fef074)
  • 📦 Replace CustomSelectionList with FrameworkSelectionList (f60eebd)
  • ⬆️ Update to Framework 0.13.9 (a57d70b)
  • 📦 Replace CustomEditBox with FrameworkEditBox (a78b7fb)
  • 📦 Replace CustomButton with FrameworkButton (2fee1dc)
  • 🐛 Fix compile error (427abb6)
  • ⬆️ Update to Framework 0.13.8 (7da63de)
  • 📦 Remove unused resource definition (4c9b305)
  • 📦 Update unlock hint when cannot afford (05086ab)
  • 📦 Augment button is now disabled if locked and cannot afford (e17ecc7)
  • 📦 Change unlock augment style to match slots (24891c3)
  • 🐛 Fix incorrect unlockable augment bays used for logic (28295d9)
  • ✨ Add option to unlock all augment bays (f1eac04)
  • ✨ Add option to always unlock first augment bay (5f8108a)
  • ✨ Augment bays must now be unlocked (f04aab7)
  • 📦 Remove unused class (fb2a6bd)
  • 🧾feat: French translation (#262) (1da3f06)
  • 🐛 Fix typo (d882080)
  • 🐛 Fix item grid tooltips (f86d4de)

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1.21.1-3.0.0-beta.19

16 Dec 04:32

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Technical Changelog:

  • ⬆️ Update to Framework 0.13.6 (dbbf878)
  • ✨ Add config option to disable augments (9550bcb)
  • 📦 Add java docs and comments about PlaceSoundControls (2c9e79e)
  • 📦 Add player context in Farmhand handler (57c60f8)
  • 📦 Cancel further lightweaver jobs after a torch is placed (d63dda6)
  • 📦 Ensure place sound options are handled safely (5169c05)
  • 📦 Potential fix for claim mods (cf9f1e4)
  • 🐛 Fix shelf nameplate (e434a14)
  • 📦 Restore keepOnDeath property (4e8987e)
  • 🐛 Fix an issue where subsequent recalled backpacks are deleted (28e1db5)
  • 📦 Copy backpack stack before spawning (36a5d5b)

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1.20.1-2.2.8

06 Dec 13:17

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1.21.1-3.0.0-beta.18

26 Nov 05:51

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Technical Changelog:

  • 📦 Remove old todo (3d47fe6)
  • 📦 Increase size of checkers sprite (5db1989)
  • 📦 Improve ItemGrid search sorting with better relevance (8a90557)
  • 📦 Switch funnelling to use ItemCollection/ItemGrid (497d97e)
  • 📦 Increase sprite sizes to reduce nine slice draw calls (ce10d0c)
  • ⬆️ Update to Framework 0.13.5 (b7a0128)
  • 🐛 Fix items in locked slots not being spawned (911daf7)
  • 📦 Backpack Shelves are no longer containers (8b8c96a)
  • 🧾 Update recall description (f06915d)
  • 🐛 Fix end crystal backpack animation (b517217)
  • 📦 Add dedicated tick count to rendering context (4006449)
  • 🧾 Update lang entries (025b393)
  • Merge branch 'multiloader/1.21.1' of https://github.com/MrCrayfish/Backpacked into multiloader/1.21.1 (c31d311)
  • 📦 Update reforge augment to only target items with mending (bfc9f83)
  • 🧾 Add Kazakh (kk_kz) translation (#256) (6803dd3)
  • 📦 Improve recall menu (ca43b9d)
  • 📦 Hold augment supplier/updater in a class (fd62ee2)
  • 📦 Use custom interface for augment menu factories (4dcb260)
  • 📦 Slight change to shelf place animation (8176431)
  • 📦 Optimise memory usage of recall queues (9f8f829)
  • 📦 Clear original stack when dropping backpack from shelf (77ad323)
  • 📦 Slight change to shelf place animation (2447835)
  • ✨ Add sounds and particles when backpack is recalled on shelf (f281a10)
  • 📦 Change error messages for recall loading (7647116)
  • 🐛 Fix incorrect nbt key for recall timer (4f33bd4)
  • 📦 Remove unused method call (ea1b586)
  • 📦 Move setDirty call (6082110)
  • 📦 Invalidate recall shelf if it doesn't exist (637b4c4)
  • 📦 Check for world bounds (48d8b0f)
  • 📦 Backpack Shelves now use the POI system (8aba907)
  • 📦 Spawn "take item" particle when equipping backpack from shelf (e8d435b)
  • 📦 Make recall queue size double of maximum backpacks (474d210)
  • 📦 Recalled backpacks will equip to original slot (1d8fd6e)
  • 📦 Start moving shelf into a display only (881c776)
  • 📦 Increase height of occupied shelf shape (ca26fb8)
  • 📦 Interacting with shelf now pops backpack (4b483c0)
  • ✨ Add animation when backpack appears on shelves (41195fa)
  • 🐛 Fix recall queue count not synced in all cases (466409e)
  • 📦 Shelf backpack name only draws if custom name (4bb79bf)
  • 📦 Remove shelf id and use blockpos instead (a518304)
  • 📦 Draw indicator that shelf has a queue awaiting (659cc89)
  • 📦 Recall only delivers if shelf is empty, otherwise stays in queue (960daeb)
  • 📦 Improve position of shelf nameplate (c3b3b82)
  • 📦 Add nameplate when looking at backpack on shelf (54835b1)
  • 📦 Spawn shelf queue items if block entity doesn't exist (575b25f)
  • 📦 Lazy initialize correction map (447929a)
  • 📦 Improve integrity of recall shelf data (ce08da4)
  • 📦 Recalled items now sorted based on queued time (e67b032)
  • 📦 Rename Shelf class to ShelfKey (1c1457e)
  • 📦 Reduce max recall queue size (372c982)
  • 📦 Players now have their own queues in recall instead of mixed (a4194ae)
  • 📦 Add limit to recall queue (cb083e8)
  • 📦 Recall now drops shelf item and replaces with latest recalled item (7d9a9d5)
  • 📦 When removing backpack shelves, flush the recall queue (78f3718)
  • 📦 Add command to force recall to run (6a800a5)
  • 📦 Prefix commands with mod id (e9f73d5)
  • 📦 Add command to flush recall queue to online players (7463577)
  • 📦 Add more safety to loading recall data (fd7a560)
  • 📦 Recall now uses a queue system instead of loading chunks (50c12d3)
  • 📦 Bare minimum Recall Augment (bcaa8a8)
  • 📦 Include mod id in profiler name (3545657)
  • 📦 Interacting with shelf using a backpack will now place it (407eb9c)
  • 📦 Disable bobbing on some backpacks (f5b3705)
  • 📦 Add option to disable backpack bobbing (5ffe418)
  • 🐛 Fix incorrect entity in take item particle (153168b)
  • 📦 Add builder to custom edit box (7656cde)
  • 📦 Rework custom edit box to use a layout (5180b82)
  • 📦 Move ItemGrid to regular widgets package (80fbe35)
  • 📦 Increase scale of delta length for bob animation (d9db245)
  • 📦 Add bobbing effect to backpack (d98569c)
  • 📦 Improve sorting by blocks/items (62faa42)
  • 📦 Remove air item from item grid (b1ce36c)
  • 📦 Rename "BackpackProperties" to "CosmeticProperties" (902bae4)
  • 📦 Add option to sort items by mod (4e2bd34)
  • 🐛 Fix insert filter mode not working correctly (9b3e240)
  • 📦 Add filtering mode to hopper bridge augment (7b6dbe1)
  • 📦 Add filtering to hopper bridge (7540fd5)
  • 📦 Reduce visibility (d371812)
  • 📦 Change codec field name (aaf3f0b)
  • 📦 Abstract item grid widget (3fab7c4)
  • 📦 Remove unused fields (db11970)
  • ✨ Add hopper bridge augment (df92302)
  • 📦 Remove redundant option from seedflow (577414c)
  • 📦 Add tooltip to item grid in seedflow menu (306868c)
  • 📦 Improve seedflow compatibility with other mods (0107f5e)
  • 📦 Slightly increase animation time of farmhand (7cebd07)
  • 📦 Add missing label for randmise seeds option (4adc585)
  • 📦 Update seedflow augment description (3b3ad51)
  • 📦 Add icons for farmhand and seedflow augments (96f5f50)
  • 📦 Split farmhand augment into two augments (f455d86)
  • 📦 This should be returning, not breaking (04bf460)
  • 🐛 Fix not getting new seeds when not using randomized planting (a3c1694)
  • 📦 Use reservoir sampling to pick random seed (425793d)
  • ✨ Add option to randomise seeds placed for farmhand (e69a2db)
  • 📦 Add option to disable auto planting filters (5dad89f)
  • 📦 Add disabled edit box background (9e4f7f6)
  • 📦 Custom edit box now goes transparent if not active (2efa8af)
  • 📦 Add support for custom edit box to have dynamic active state (4a39238)
  • 📦 Custom list scrollbar now goes transparent if list if not active (9705da4)
  • 📦 Add support for custom list to have dynamic active state (cc5bded)
  • 📦 Disable clicking on custom lists if not active (f38b128)
  • 🐛 Fix tooltip not drawn over items in popups (4f2b036)
  • 📦 Add option to set scroll bar to always be visible (d4a67bf)
  • 📦 Added settings for farmhand (31580fa)
  • 🐛 Fix farmhand data not marked as changed (079b9e5)
  • 📦 Use direct "place" method instead of "useOn" (3e6a970)
  • 📦 Add screen padding for augment menu popups (a5379e6)
  • 📦 Add option to set screen padding for popup clamping (dfc49b4)
  • 📦 Rename method (07b5631)
  • 📦 Farmhand now replants after breaking crops (a9a21cf)
  • 📦 Spawn block particles when farmhand places (d07e88a)
  • 📦 Add an item animation particle for farmhand (0323fc8)
  • 📦 Farmhand planting is now delayed (0e3f4a...
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1.21.1-3.0.0-beta.17

02 Nov 20:50

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Technical Changelog:

  • 🐛 Fix items not being picked up (dff5270)

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1.21.1-3.0.0-beta.16

31 Oct 05:00

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Technical Changelog:

  • 📦 Remove todo (65a26c1)
  • 📦 Detach panels for release (d27cbc0)
  • 📦 Reduce time to show tooltip (418bd8e)
  • 📦 Update quiverlink menu to use option layouts (b927db4)
  • 📦 Option layout now requires a tooltip (d0e167b)
  • 📦 Add tooltip to active filter butotn (463bd18)
  • 📦 Add limit to funnelling filters (40a9f47)
  • 📦 Fix hardcoded components (761d71e)
  • 📦 Add support to disable stepper value wrapping (b30e393)
  • 🐛 Fix potential NPE crash (6a41b68)
  • 📦 Remove test augment (bb1c1bd)
  • 📦 Pickpocket players can now navigate backpacks (94cdfbe)
  • 🐛 Fix lootbound cancelled rather than passing to next backpack (7e744af)
  • 📦 Hide manage backpacks not viewing own backpack (664cebd)
  • 🐛 Fix crash when player opens another players backpack (07977fc)
  • 📦 Add divider between config button (7c38af4)
  • 🐛 Fix entity drops not playing take animation (e958cd9)
  • 📦 Update capturing entity drops for augment handling (19dffe9)
  • 🐛 Fix popups drawing off screen (f086767)
  • 📦 Shorten wording of cosmetic warning (2352c7a)
  • 📦 Change lootbound menu to use option layout (2034458)
  • 📦 Change lightweaver default min light (eb16d8b)
  • 📦 Add option to disable place sound for lightweaver (f1a6375)
  • 📦 Change Stepper to use custom button textures (e9b0240)
  • 📦 Migrate lightweaver light level to option layout (2a53d78)
  • 📦 Add option layout helper (0b271c8)
  • 📦 Lightweaver now plays place sound (0d0a624)
  • 📦 Remove on ground check for lightweaver (ff97944)
  • 📦 Add builder to Stepper (7c63310)
  • 📦 Add menu to configure lightweaver (cd4859f)
  • ✨ Add Lightweaver augment (cf6aec8)
  • ✨ Add Immortal augment (fe0fa06)
  • 🐛 Fix saved augment not synced to client on change (89483eb)
  • 📦 Augments can be marked to require another augment (6970a02)
  • 📦 Update icon for lootbound (e3d0ea6)
  • 📦 Add icon for reforge augment (9a17748)
  • 📦 Update description for reforge augment (fd2a5aa)
  • 📦 Migrate repairman enchantment to an augment (3e3104c)
  • 📦 Optimise imports (6560773)
  • 🐛 Fix some widgets seeming as clickable (1eb2441)
  • 📦 Update augment selection menu (7f91499)
  • 📦 Add tooltips to augments buttons (50e5162)
  • 📦 Slight improvement to imbued hide description (1bfa66f)
  • 📦 Switch augment popup menu to use title widget (bd85468)
  • 📦 Add static fields for min widths (d03dd50)
  • 📦 Add title widget for augment settings menus (546d464)
  • 📦 Empty augment should always be first (3a89076)
  • 📦 Disable augment buttons of selected augments (d50a7d1)
  • 📦 Selected augments must now be unique (6358053)
  • 🐛 Fix augment tooltip showing "expand" when there is no more to show (7cda329)
  • 📦 Add menu to configure lootbound augment (acc3d38)
  • 📦 Rename lootbound option "entites" to "mobs" (f5d25fb)
  • 📦 Switch active filter button to use toggle renderer (be7a19a)
  • 📦 Add content renderer for toggle buttons (46cb5e5)
  • 🐛 Fix building not returning "this" (96d69e1)
  • 🐛 Fix accidentally debug code (aa0c089)
  • 📦 Move popup click handling to controller (f08ffc5)
  • 📦 Move popup dragging state to controller (329e45d)
  • 📦 Reduce visibility of open/close in popup controller (fb3be75)
  • 📦 Move popup focus handling to controller (00391fe)
  • 📦 Move common method to interface (6963131)
  • 📦 Rework popup handling to a single controller (b69501f)
  • 📦 Escape will now close top popup menu (d286b81)
  • 💥 Remove looted enchantment (d6f8b33)
  • 📦 Add icon for lootbound augment (5bb7b6b)
  • 📦 Add sound when lootbound is triggered (5b42d9b)
  • 📦 Register ogg files as binary (6d7b2c0)
  • 📦 Items collected by lootbound now have animation (f7af486)
  • 📦 Hide augment configure tooltip when inactive (05f4841)
  • ✨ Add Lootbound augment (6a2ca14)
  • 📦 Add support to control custom button content rendering (654984b)
  • 🐛 Fix funnelling allowing invalid items into backpack (6380bcc)
  • 📦 Use empty augment instance for codecs (5432df4)
  • 📦 Migrate imbued hide to an augment (a0650d9)
  • 📦 Return record when getting backpacks with augment type (7cbb9a1)
  • 🐛 Fix augment state button (fbc2ca3)
  • 📦 Texture can now be removed from custom button (d16dffa)
  • 📦 Add priority option to quiverlink augment (6d02075)
  • 📦 Funnelling now applies when picking up arrows (faa3216)
  • 🐛 Fix funnelling test not returning correct result (a394cd6)
  • 📦 Migrate marksman enchant to an augment (64b0270)
  • 📦 Augments will always be saved when swapped out (015a3d8)
  • 🐛 Fix issue from last commit (be03fd3)
  • 📦 Add docs for augment type constructor (4b05bd5)
  • 📦 Add translations for empty augment (142235c)
  • 📦 Prevent empty augment type from having description (01e4e59)
  • 📦 Improve augment tooltip (c6d6335)
  • 📦 Rebuild tooltip after selecting augment (95d2d4c)
  • 📦 Convert tooltip mode to bitwise options (08225b7)
  • 📦 Add option to center popup in a rectangle (53ea495)
  • 📦 Add translations for funnelling augment (8a30a4f)
  • 📦 Add tooltip to show augment name and desc (663c6e9)
  • 📦 Add description to augment type (17fe6c0)
  • 📦 Update quick actions to use a layout (666989b)
  • 📦 Change augments to use linear layout (277efd0)
  • 📦 Add tooltip to augment configure button (c5c353a)
  • 📦 Support to set tooltip delay and mode on custom buttons (d35b22d)
  • 💥 Remove old funnelling enchantment (88fbf08)
  • 📦 Funnelling now only applies to picked up items (e3d81c7)
  • 📦 Reduce list rebuilds (28ad03b)
  • 📦 Auto wrap layout with padding for augment settings (13632b2)
  • 📦 Increase padding of funnelling settings layout (8a39b4e)
  • 🎨 Update augment menu background texture (218988c)
  • 📦 Add icon for funnelling augment (4781907)
  • 📦 Restore gap (7a970a3)
  • 📦 Reset scroll amount when toggling filter (942b5a3)
  • 🐛 Fix accidental removal of button size (810dc55)
  • 📦 Create abstraction for custom button controllers (7cd5884)
  • 📦 Rework custom button state (ea9e078)
  • 📦 Update funnelling mode to use enum custom button (72e1e87)
  • 📦 Add enum support to custom buttons (21b5399)
  • 📦 Add tooltip support to custom buttons (b855988)
  • 📦 Funnelling augment mode can now be changed (896dd1d)
  • 📦 Add support to provide dynamic message for custom button (e6f2b14)
  • 📦 Make filter button width determine search field width (f2dfa17)
  • 📦 Make labels translatable (1664b57)
  • 📦 Make line height even for better icon p...
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1.21.1-3.0.0-beta.15

23 Aug 06:49

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Technical Changelog:

  • 🐛 Fix selected backpack not updated correctly (42c7032)
  • 📦 Show count on payment item even if "1" (460e830)
  • 📦 Increase max time to hold to unlock slots (e4998c7)
  • 📦 Change sound when adding selected slot (f9e8c98)
  • 📦 Restore equipped check for pickpocketing (2192c95)
  • 📦 Spawn items that don't fit into backpack on load (9317862)
  • ✨ Multiple slots can now be unlocked at once (128adf9)
  • 📦 Update width calculation of item cost tooltip (bbe2225)
  • ✨ Slots can now be unlocked using items (via config) (fc2d8ba)
  • 📦 More documentation (6eef859)
  • 📦 Return empty pagination if no backpacks equipped (5fba78f)
  • 📦 Rename pagination info (c1b23c2)
  • 📦 Rename "texture" to "sprite" to better indicate resource (4d8c7e7)
  • 📦 Add fallback backpack state (827f0fa)
  • 📦 Rename method (d908de6)
  • 🐛 Fix local backpack cosmetic not changing (627a054)
  • 📦 Keep track of selected backpack when customising (1dc2a5a)
  • 🐛 Fix shelf container not regen after backpack changed (9a14593)
  • 📦 Convert unlock controller to a class (eb8d1ab)
  • 🐛 Fix unlock system not working in shelf menu (aad234e)
  • 🐛 Fix screen particles not smooth on Fabric (247f4d7)
  • 🐛 Fix YIGD compat on Fabric (a2ddb7b)
  • ⬆️ Update to latest YIGD (b1efc46)
  • 🐛 Fix backpacks not restoring from grave (cbe09dd)
  • 📦 Use correct event to register YIGD compat (dc0d834)
  • 🐛 Fix backpack slots not restricting items (b92b00d)
  • 📦 Rename component id (7908978)
  • 📦 Rename some classes and methods (4662b4f)
  • 📦 Make backpack inventory extend locked container (28ccd58)
  • 📦 Add some break-looking particles when unlocking (30ab4ba)
  • 📦 Move class into correct package (8c03eea)
  • 📦 Add "chain break" sound when unlocking slot (f55143f)
  • 📦 Add scale support to screen particles (298ddbf)
  • ✨ Add simple particle effect when unlocking (44721da)
  • 📦 Improve tooltip (b172a34)
  • 📦 Hide unlockable mode button if all slots unlocked (4a5700b)
  • 🐛 Fix position of mini buttons when dynamic (6609c69)
  • ✨ Added option to control unlockable slot behaviour (76b4cc9)
  • 📦 Prevent show unlock tooltip if holding item (03c8746)
  • 📦 Make locked slot appear faded out unless hovered (71d3133)

Download:

1.21.1-3.0.0-beta.14

30 Jul 10:16

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Technical Changelog:

  • 🏷️ Update mod version (ce57383)
  • Merge branch 'the-reworks' into multiloader/1.21.1 (181f9dc)
  • 💥 Remove duplicate recipe gen (e11b6de)
  • 📦 Change data output directory (d210bc6)
  • 🐛 Fix invalid crafting recipe pattern (075f72f)
  • 🚧 Update build workflow (632a618)
  • 🐛 Fix restoring backpack properties to real value (f161f6f)
  • 📦 Add warning message to hint about displayed cosmetic model (437edef)
  • 🐛 Fix cosmetics properties not synced correctly (5585f15)
  • ✨ Add config option to unlock all backpack slots (1a911f2)
  • ✨ Backpack slots now cost exp to unlock (7e78570)
  • 📦 Abstract unlockable slots system (aa31c36)
  • 📦 Add hint that a backpack needs to be equipped (5e70bab)
  • 📦 Management screen can be closed with 🅱️ (e13bc67)
  • 📦 Change management tooltip in backpack screen (ad6a1f9)
  • 🎨 Update icons (417255a)
  • 📦 Improve management screen design (5acd80b)
  • 💥 Remove on placed listener (8b49e0a)
  • 📦 Revert back to using leather for crafting (52136d9)
  • ✨ Add config options to customise unlock costs (6ba24ba)
  • 📦 Remove container data and just send in custom data (127b828)
  • 🐛 Fix mouse not in correct pos on first frame (429749b)
  • 📦 Navigate buttons now always visible (d58a205)
  • 📦 Only show button highlight if active and hovered (eb57f02)
  • 📦 Change next/previous icons (3ca41e8)
  • 📦 Add tooltip to show current backpack number (6261805)
  • 📦 Prevent navigation if not backpack owner (4e203ef)
  • 📦 Split config into different files (5198319)
  • 📦 Track config state to correctly regen inventories (8423cc6)
  • 📦 Spawn items if in a locked slot (30b83ed)
  • 📦 Keep track of state for better menu validation (c7d7870)
  • 📦 Restructure slots config (7804e48)
  • ✨ Add config option to unlock all slots (83ef4ea)
  • 🐛 Fix quick move in management menu (a7d90e2)
  • 📦 Add checkers design to management screen (a26544e)
  • ✨ Make num of equipable backpack configurable (5988e7c)
  • 📦 Restructure config properties (27e7670)
  • 💥 Remove unused config property (249af38)
  • 💥 Remove unused config properties (07d1385)
  • 📦 Shelf now only drops the backpack (91b2854)
  • 📦 Increase max rows and columns (f4781bf)
  • 📦 Improve design of backpack screen (fe4b182)
  • 📦 Add inventory label to backpack screen (545147d)
  • 📦 Add checkers pattern to management screen (d7b74e3)
  • 📦 Add labels back to management screen (bce12ff)
  • 📦 Add some docs (645180e)
  • ✨ Add ability to equip multiple backpacks (22ed31b)
  • 📦 Add missing hash and equals (93137d0)
  • 📦 Validate container size (bf13a9e)
  • 📦 Remove unused method (6a21c33)
  • 📦 Quickly get to shelf management by crouching (28b44c3)
  • 📦 Don't use reverse order when quick moving (ff5345e)
  • 📦 Play sound when setting shelf slot (53e489b)
  • 📦 Improve shelf inventory state handling (b8172b6)
  • 📦 Add backpack shelf screen (b14146d)
  • 📦 Add common class for container menus (d388501)
  • 📦 Make sure hoppers respect locked slots (4ea7feb)
  • 📦 Allow unlocking slots even if not wearing (a89985b)
  • 📦 Switch to list backed structure for backpack management (b6f7ffa)
  • 📦 Prevent mouse position reset when transferring (9c77f3e)
  • 📦 Restore right click to equip (99b183d)
  • 📦 Fix comiple error (fb19128)
  • 📦 Rename method (bef1b03)
  • 📦 Pipe backpack stack access to single method (5ecf120)
  • 📦 Calculate exp cost according to max slots (8525bda)
  • 📦 Add icon and tooltip to manage button (cc9be44)
  • 🎨 Change colour of empty slot icon (2d84359)
  • 📦 Fix management screen height (b768a2c)
  • 📦 Improve slot position logic (a692aac)
  • 📦 Allow creative mode to bypass exp check (c1692fb)
  • 🐛 Fix unlocked slots reset if size changed in config (3d228fe)
  • 🐛 Fix slots not unlocked on server (9a03f63)
  • 📦 Improve exp cost tooltip (8005e6d)
  • 🐛 Fix incorrect logic (3635830)
  • 📦 Unlocking now costs exp levels (257fcb5)
  • 📦 Must now hold the slot to unlock (92fd6a9)
  • 📦 Basic slot unlock system (6703485)
  • 📦 Mini button now uses sprites (b0a4d81)
  • 📦 Start of graphic upgrades (03ec6a1)

Download:

1.21.1-3.0.0-beta.13

13 Jul 14:40

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Technical Changelog:

  • 🐛 Fix incorrect value type in cogwheel renderer (de1d5ca)
  • 🐛 Fix error when loading cogwheel backpack (2a578c3)
  • 📦 Still load backpacks, just mark them as errored (a308e2f)
  • 📦 Throw error if backpack fails to load (27f2be7)
  • 🐛 Fix missing backpack recipe (8845328)

Download:

1.21.1-3.0.0-beta.12

10 Jun 04:55

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Technical Changelog:

  • 📦 Add YIGD and Gravestone to mod meta (7a4fd81)
  • 🐛 Fix integration with newer YIGD (9ad7879)
  • 💥 Remove old accessories data (f364a5f)

Download: