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Description
Description
I was having trouble trying to run the demo project in Linux environment. It works fine in Windows though.
I attempted some basic troubleshooting and located that this line seemed to have caused the issue:
| Control = new HelloWorldView(); |
My assumption is that the Avalonia UserControl failed to load. However there was no output in the console or the editor, which is quite confusing.
Steps to reproduce
- Boot into a Linux OS environment with the latest version of Godot 4.3 Mono and .NET SDK 8 installed
- Clone the repo and open
samples/HelloWorld/project.godot - Run the game
- The godot splash screen shows, but the window then immediately closes. Nothing is output to the console or the Output tab in the editor.
Environment details
- OS: Arch Linux (fully updated on 2025/2/11)
- Godot: 4.3 Mono
- .NET SDK: 8.0.112 (the global.json requires 8.0.404 so I manually edited it, otherwise the SDK refused to build it)
- Graphics card: NVIDIA MX150 (driver: nvidia-dkms 570.86.16-2)
- Kernal: 6.13.2.zen1-1
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