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Merge pull request #379 from Shiwei-Ren/feature/new-resource
Add FastGS
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awesome_3dgs_papers.yaml

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- id: ren2025fastgs
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title: 'FastGS: Training 3D Gaussian Splatting in 100 Seconds'
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authors: Shiwei Ren, Tianci Wen, Yongchun Fang, Biao Lu
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year: '2025'
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abstract: 'The dominant 3D Gaussian splatting (3DGS) acceleration methods fail to
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properly regulate the number of Gaussians during training, causing redundant computational
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time overhead. In this paper, we propose FastGS, a novel, simple, and general
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acceleration framework that fully considers the importance of each Gaussian based
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on multi-view consistency, efficiently solving the trade-off between training
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time and rendering quality. We innovatively design a densification and pruning
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strategy based on multi-view consistency, dispensing with the budgeting mechanism.
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Extensive experiments on Mip-NeRF 360, Tanks & Temples, and Deep Blending datasets
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demonstrate that our method significantly outperforms the state-of-the-art methods
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in training speed, achieving a 3.32$\times$ training acceleration and comparable
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rendering quality compared with DashGaussian on the Mip-NeRF 360 dataset and a
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15.45$\times$ acceleration compared with vanilla 3DGS on the Deep Blending dataset.
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We demonstrate that FastGS exhibits strong generality, delivering 2-7$\times$
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training acceleration across various tasks, including dynamic scene reconstruction,
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surface reconstruction, sparse-view reconstruction, large-scale reconstruction,
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and simultaneous localization and mapping. The project page is available at https://fastgs.github.io/
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'
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project_page: https://fastgs.github.io/
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paper: https://arxiv.org/pdf/2511.04283.pdf
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code: https://github.com/fastgs/FastGS
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video: null
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tags:
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- Acceleration
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- Code
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- Densification
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- Dynamic
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- Project
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- Sparse
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thumbnail: assets/thumbnails/ren2025fastgs.jpg
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publication_date: '2025-11-06T11:21:16+00:00'
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date_source: arxiv
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- id: chang2025meshsplat
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title: 'MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian
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Splatting'

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