Skip to content

Commit 1e68595

Browse files
committed
feat: new ability
working on clone.
1 parent c0e4272 commit 1e68595

File tree

20 files changed

+363
-7
lines changed

20 files changed

+363
-7
lines changed

Assets/Prefabs/Player Adition/Clone.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Lines changed: 178 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,178 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!1 &6625813557290402506
4+
GameObject:
5+
m_ObjectHideFlags: 0
6+
m_CorrespondingSourceObject: {fileID: 0}
7+
m_PrefabInstance: {fileID: 0}
8+
m_PrefabAsset: {fileID: 0}
9+
serializedVersion: 6
10+
m_Component:
11+
- component: {fileID: 6224442158176733025}
12+
- component: {fileID: 6111668740038467412}
13+
- component: {fileID: 3474101802904519079}
14+
- component: {fileID: 5954124179205527272}
15+
- component: {fileID: -2376178413195141671}
16+
m_Layer: 0
17+
m_Name: clone
18+
m_TagString: Clone
19+
m_Icon: {fileID: 0}
20+
m_NavMeshLayer: 0
21+
m_StaticEditorFlags: 0
22+
m_IsActive: 1
23+
--- !u!4 &6224442158176733025
24+
Transform:
25+
m_ObjectHideFlags: 0
26+
m_CorrespondingSourceObject: {fileID: 0}
27+
m_PrefabInstance: {fileID: 0}
28+
m_PrefabAsset: {fileID: 0}
29+
m_GameObject: {fileID: 6625813557290402506}
30+
serializedVersion: 2
31+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
32+
m_LocalPosition: {x: -6.51, y: -0.12, z: 0}
33+
m_LocalScale: {x: 1, y: 1, z: 1}
34+
m_ConstrainProportionsScale: 0
35+
m_Children: []
36+
m_Father: {fileID: 0}
37+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
38+
--- !u!212 &6111668740038467412
39+
SpriteRenderer:
40+
m_ObjectHideFlags: 0
41+
m_CorrespondingSourceObject: {fileID: 0}
42+
m_PrefabInstance: {fileID: 0}
43+
m_PrefabAsset: {fileID: 0}
44+
m_GameObject: {fileID: 6625813557290402506}
45+
m_Enabled: 1
46+
m_CastShadows: 0
47+
m_ReceiveShadows: 0
48+
m_DynamicOccludee: 1
49+
m_StaticShadowCaster: 0
50+
m_MotionVectors: 1
51+
m_LightProbeUsage: 1
52+
m_ReflectionProbeUsage: 1
53+
m_RayTracingMode: 0
54+
m_RayTraceProcedural: 0
55+
m_RenderingLayerMask: 1
56+
m_RendererPriority: 0
57+
m_Materials:
58+
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
59+
m_StaticBatchInfo:
60+
firstSubMesh: 0
61+
subMeshCount: 0
62+
m_StaticBatchRoot: {fileID: 0}
63+
m_ProbeAnchor: {fileID: 0}
64+
m_LightProbeVolumeOverride: {fileID: 0}
65+
m_ScaleInLightmap: 1
66+
m_ReceiveGI: 1
67+
m_PreserveUVs: 0
68+
m_IgnoreNormalsForChartDetection: 0
69+
m_ImportantGI: 0
70+
m_StitchLightmapSeams: 1
71+
m_SelectedEditorRenderState: 0
72+
m_MinimumChartSize: 4
73+
m_AutoUVMaxDistance: 0.5
74+
m_AutoUVMaxAngle: 89
75+
m_LightmapParameters: {fileID: 0}
76+
m_SortingLayerID: 0
77+
m_SortingLayer: 0
78+
m_SortingOrder: 0
79+
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3}
80+
m_Color: {r: 1, g: 1, b: 1, a: 1}
81+
m_FlipX: 0
82+
m_FlipY: 0
83+
m_DrawMode: 0
84+
m_Size: {x: 1, y: 1}
85+
m_AdaptiveModeThreshold: 0.5
86+
m_SpriteTileMode: 0
87+
m_WasSpriteAssigned: 1
88+
m_MaskInteraction: 0
89+
m_SpriteSortPoint: 0
90+
--- !u!50 &3474101802904519079
91+
Rigidbody2D:
92+
serializedVersion: 4
93+
m_ObjectHideFlags: 0
94+
m_CorrespondingSourceObject: {fileID: 0}
95+
m_PrefabInstance: {fileID: 0}
96+
m_PrefabAsset: {fileID: 0}
97+
m_GameObject: {fileID: 6625813557290402506}
98+
m_BodyType: 0
99+
m_Simulated: 1
100+
m_UseFullKinematicContacts: 0
101+
m_UseAutoMass: 0
102+
m_Mass: 1
103+
m_LinearDrag: 0
104+
m_AngularDrag: 0.05
105+
m_GravityScale: 0
106+
m_Material: {fileID: 0}
107+
m_IncludeLayers:
108+
serializedVersion: 2
109+
m_Bits: 0
110+
m_ExcludeLayers:
111+
serializedVersion: 2
112+
m_Bits: 0
113+
m_Interpolate: 0
114+
m_SleepingMode: 1
115+
m_CollisionDetection: 0
116+
m_Constraints: 4
117+
--- !u!61 &5954124179205527272
118+
BoxCollider2D:
119+
m_ObjectHideFlags: 0
120+
m_CorrespondingSourceObject: {fileID: 0}
121+
m_PrefabInstance: {fileID: 0}
122+
m_PrefabAsset: {fileID: 0}
123+
m_GameObject: {fileID: 6625813557290402506}
124+
m_Enabled: 1
125+
m_Density: 1
126+
m_Material: {fileID: 0}
127+
m_IncludeLayers:
128+
serializedVersion: 2
129+
m_Bits: 0
130+
m_ExcludeLayers:
131+
serializedVersion: 2
132+
m_Bits: 0
133+
m_LayerOverridePriority: 0
134+
m_ForceSendLayers:
135+
serializedVersion: 2
136+
m_Bits: 4294967295
137+
m_ForceReceiveLayers:
138+
serializedVersion: 2
139+
m_Bits: 4294967295
140+
m_ContactCaptureLayers:
141+
serializedVersion: 2
142+
m_Bits: 4294967295
143+
m_CallbackLayers:
144+
serializedVersion: 2
145+
m_Bits: 4294967295
146+
m_IsTrigger: 0
147+
m_UsedByEffector: 0
148+
m_UsedByComposite: 0
149+
m_Offset: {x: 0, y: 0}
150+
m_SpriteTilingProperty:
151+
border: {x: 0, y: 0, z: 0, w: 0}
152+
pivot: {x: 0.5, y: 0.5}
153+
oldSize: {x: 1, y: 1}
154+
newSize: {x: 1, y: 1}
155+
adaptiveTilingThreshold: 0.5
156+
drawMode: 0
157+
adaptiveTiling: 0
158+
m_AutoTiling: 0
159+
serializedVersion: 2
160+
m_Size: {x: 1, y: 1}
161+
m_EdgeRadius: 0
162+
--- !u!114 &-2376178413195141671
163+
MonoBehaviour:
164+
m_ObjectHideFlags: 0
165+
m_CorrespondingSourceObject: {fileID: 0}
166+
m_PrefabInstance: {fileID: 0}
167+
m_PrefabAsset: {fileID: 0}
168+
m_GameObject: {fileID: 6625813557290402506}
169+
m_Enabled: 1
170+
m_EditorHideFlags: 0
171+
m_Script: {fileID: 11500000, guid: d4fcd02c84bb3d6438a6969094f70646, type: 3}
172+
m_Name:
173+
m_EditorClassIdentifier:
174+
player: {fileID: 3474101802904519079}
175+
movement_direction: {x: 0, y: 0}
176+
current_position: {x: 0, y: 0}
177+
shot_particles: {fileID: 3316150335570932208, guid: 69ae0e9ef21d2af42b0d12a54ae66b4d, type: 3}
178+
shot_cooldown: 0

Assets/Prefabs/Player Adition/Clone/clone.prefab.meta

Lines changed: 7 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Assets/Prefabs/Player Adition/Turret.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
File renamed without changes.
File renamed without changes.

Assets/Prefabs/Player Adition/turret_projectile.prefab renamed to Assets/Prefabs/Player Adition/Turret/turret_projectile.prefab

File renamed without changes.

Assets/Prefabs/Player Adition/turret_projectile.prefab.meta renamed to Assets/Prefabs/Player Adition/Turret/turret_projectile.prefab.meta

File renamed without changes.
Lines changed: 20 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,20 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!114 &11400000
4+
MonoBehaviour:
5+
m_ObjectHideFlags: 0
6+
m_CorrespondingSourceObject: {fileID: 0}
7+
m_PrefabInstance: {fileID: 0}
8+
m_PrefabAsset: {fileID: 0}
9+
m_GameObject: {fileID: 0}
10+
m_Enabled: 1
11+
m_EditorHideFlags: 0
12+
m_Script: {fileID: 11500000, guid: 458550fb7fdcf5a459f1909976f4ada8, type: 3}
13+
m_Name: clone_ability
14+
m_EditorClassIdentifier:
15+
name: CLONE
16+
DEFAULT_COOLDOWN: 1
17+
COOLDOWN: 1
18+
DURATION: 0.1
19+
particles: {fileID: 1680149101079458943, guid: 4fc65d1314c914f4398fdd4b0338d383, type: 3}
20+
clone: {fileID: 6625813557290402506, guid: 15941104a927a2b45b342f3abdcc8ef9, type: 3}

Assets/Resources/Scriptableobjects/Abilities/clone_ability.asset.meta

Lines changed: 8 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

0 commit comments

Comments
 (0)