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Description
In my attached videos, you can see 2 (probably related) problems of visualization of the EQ/resonant filters curves visualization. I don't believe this issue is also affecting the audio processing but I haven't tested that significantly.
In the first video, for some reason the frequency range is changing significantly as I press the randomize button. At the low extreme, it tops off around only 5Hz. For both very low ranges and high ranges, I think the drawing gets very messed up.
In the second video, you can see that the frequency range of the filter is going waaay up into the hundreds of kHz, and once it get beyond above ~10 kHz, it kind of looks like it's sort of repeating that bit of the spectrum between 10k and the top end (hundreds of kHz) of the spectrum.
Note that these videos do not contain any audio.
My compiler:
Apple clang version 14.0.3 (clang-1403.0.22.14.1)
Target: arm64-apple-darwin22.6.0
Thread model: posix