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Turn on/all "all" of something in a room #116

@Ramblurr

Description

@Ramblurr

Is your feature request related to a problem? Please describe.
I'm always frustrated when I say "Turn on the living room lights" but only one of the lights in the living room turns on.

Describe the solution you'd like
HA lets you assign devices to Areas (rooms) and then lets you target all the devices in those areas. I'd like for Areas to be supported with voice commands too.

Describe alternatives you've considered
There are two alternatives that are already supported by this skill, but they both have drawbacks.

  1. Groups - If one light in a light group is on, the group is considered on. This is problematic, because even if one light is on and I tell mycroft to turn on the room's lights, I want all the lights to turn on.
  2. Scenes - Scenes work today and are a viable workaround, but the user experience isn't nice. I want to use natural language like "turn on the living room lights" not "Activate/trigger the scene all living room lights on"

Furthermore both of these alternatives suffer from the fact that the fuzzy entity matching often (for me at least) will pick a single light over the scene or group.

I've tried having a scene "Living room lights on" and telling mycroft to activate the scene, but it will mostly just pick a single light and turn it on.

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