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Description
Hi people first let me congratulate you for your awesome work.
I've recently bought an "USB capture card" , price was 18€, that allows direct streaming to my Redmi note 8 Android phone with almost imperceptible lag. I'm wondering if you could implement a flag or something to substitute the current image transfer implementation with the UVC protocol which has native support since Android 9 as it would serve the same purpose but on the other hand would be blazingly fast. I'm linking to a sample UVC app repo, which by the way already has a cardboard VR option, in the hopes that you'll find the code more or less straightforward to implement.
I know there will be a bit of work but, you know, it would be totally awesome to run your software at that speed without being limited by the available CPU/GPU.
I guess the approach would be sending motion through wifi or using a USB splitter.
Sample UVC android app repo:
https://github.com/Peter-St/Android-UVC-Camera
Keep up with the excellent work! Thanks