@@ -701,47 +701,47 @@ def push_configure_game_screen(sender, app_data, user_data):
701701 user_data = str (game_info .install_dir ),
702702 )
703703
704- dpg .add_spacer (parent = "configure_game_modal" )
705- with dpg .group (
706- horizontal = True , tag = "configure_button_row" , parent = "configure_game_modal"
707- ):
708- # finish this, have the button text be localized
709- dpg .add_button (
710- label = 'Configure Lua and C++ mods' ,
711- width = 250 ,
712- height = 28 ,
713- callback = ue4ss_mods_configurator .push_ue4ss_mods_configurator_screen ,
714- user_data = str (game_info .install_dir ),
715- )
716- # finish this, have the button text be localized
717- dpg .add_button (
718- label = 'Configure UE4SS settings' ,
719- width = 250 ,
720- height = 28 ,
721- callback = ue4ss_settings_configurator .push_ue4ss_settings_configurator_screen ,
722- user_data = str (game_info .install_dir ),
723- )
724-
725- dpg .add_spacer (parent = "configure_game_modal" )
726- with dpg .group (
727- horizontal = True , tag = "configure_two_button_row" , parent = "configure_game_modal"
728- ):
729- # finish this, have the button text be localized
730- dpg .add_button (
731- label = 'Configure UE4SS BP mods' ,
732- width = 250 ,
733- height = 28 ,
734- callback = bp_mod_loader_configurator .push_bp_mod_loader_configuration_screen ,
735- user_data = str (game_info .install_dir ),
736- )
737- # finish this, have the button text be localized
738- dpg .add_button (
739- label = 'Developer utilities' ,
740- width = 250 ,
741- height = 28 ,
742- callback = developer_screen .push_developer_screen ,
743- user_data = str (game_info .install_dir ),
744- )
704+ # dpg.add_spacer(parent="configure_game_modal")
705+ # with dpg.group(
706+ # horizontal=True, tag="configure_button_row", parent="configure_game_modal"
707+ # ):
708+ # # finish this, have the button text be localized
709+ # dpg.add_button(
710+ # label='Configure Lua and C++ mods',
711+ # width=250,
712+ # height=28,
713+ # callback=ue4ss_mods_configurator.push_ue4ss_mods_configurator_screen,
714+ # user_data=str(game_info.install_dir),
715+ # )
716+ # # finish this, have the button text be localized
717+ # dpg.add_button(
718+ # label='Configure UE4SS settings',
719+ # width=250,
720+ # height=28,
721+ # callback=ue4ss_settings_configurator.push_ue4ss_settings_configurator_screen,
722+ # user_data=str(game_info.install_dir),
723+ # )
724+
725+ # dpg.add_spacer(parent="configure_game_modal")
726+ # with dpg.group(
727+ # horizontal=True, tag="configure_two_button_row", parent="configure_game_modal"
728+ # ):
729+ # # finish this, have the button text be localized
730+ # dpg.add_button(
731+ # label='Configure UE4SS BP mods',
732+ # width=250,
733+ # height=28,
734+ # callback=bp_mod_loader_configurator.push_bp_mod_loader_configuration_screen,
735+ # user_data=str(game_info.install_dir),
736+ # )
737+ # # finish this, have the button text be localized
738+ # dpg.add_button(
739+ # label='Developer utilities',
740+ # width=250,
741+ # height=28,
742+ # callback=developer_screen.push_developer_screen,
743+ # user_data=str(game_info.install_dir),
744+ # )
745745
746746 dpg .add_spacer (parent = "configure_game_modal" )
747747 dpg .add_button (
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