Hey, I really like the plugin, but we are having a small issue, where subgrids are being counted as not part of the grid. Checked your code, and found a way it can be added as a setting, but adding an additional check
sb.AppendLine($"Small Grid Block Limits");
foreach (var grid in grids.Where(x=> x.BlocksCount > 0 && x.GridSizeEnum == MyCubeSize.Small && grids.Count(y => y.IsSameConstructAs(x)) == 0))
{
that checks if it's connected in any way to the grid.
https://github.com/malware-dev/MDK-SE/wiki/VRage.Game.ModAPI.Ingame.IMyCubeGrid.IsSameConstructAs
Is there a way that this can be added to the plugin?