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I just started using W recently, and some problems bothered me. I want to build a wave tank in WW3 (in Cartesian coordinates). At one end of the tank, there is an irregular wave input that can be set, similar to the wave maker. I tried to set the initial conditions of the wave field, and I found that it was not ideal. Now I'm thinking about using nested meshes. Is there any way to realize the generation of waves similar to wave maker.
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