1- using System ;
2- using System . Collections . Generic ;
1+ using System . Collections . Generic ;
32using System . ComponentModel ;
43using Exiled . API . Enums ;
5- using Exiled . API . Features ;
6- using Exiled . API . Features . Items ;
74using Exiled . API . Interfaces ;
85
96namespace SCP_600V
@@ -33,7 +30,7 @@ internal class Config : IConfig
3330 /// <summary>
3431 /// Percentage to spawn stsp at the beginning of the game
3532 /// </summary>
36- [ Description ( "Percentage to spawn stsp at the beginning of the game" ) ]
33+ [ Description ( "Percentage to spawn scp at the beginning of the game" ) ]
3734 public int PercentToSpawn { get ; set ; } = 25 ;
3835 /// <summary>
3936 /// determines if SCP-600 will take damage over its lifetime
@@ -48,18 +45,18 @@ internal class Config : IConfig
4845 /// <summary>
4946 /// Badge color in player list
5047 /// </summary>
51- [ Description ( "Badge color in player list" ) ]
48+ [ Description ( "Badge color in player list only lowers chars " ) ]
5249 public string BadgeColor { get ; set ; } = "red" ;
5350 /// <summary>
5451 /// message when entering a command to change the player's class when he did not specify a class argument
5552 /// </summary>
56- [ Description ( "message when entering a command to change the player's class when he did not specify a class argument" ) ]
57- public string ClassType { get ; set ; } = "Set class name: {name}" ;
53+ // [Description("message when entering a command to change the player's class when he did not specify a class argument")]
54+ // public string ClassType { get; set; } = "Set class name: {name}";
5855 /// <summary>
5956 /// message when entering a command when a player has reached the limit in reincarnations in the game
6057 /// </summary>
61- [ Description ( "message when entering a command when a player has reached the limit in reincarnations in the game" ) ]
62- public string AtempLimitMessage { get ; set ; } = "Wait next game" ;
58+ // [Description("message when entering a command when a player has reached the limit in reincarnations in the game")]
59+ // public string AtempLimitMessage { get; set; } = "Wait next game";
6360 /// <summary>
6461 /// message when entering a command when the player is not an object
6562 /// </summary>
@@ -109,7 +106,7 @@ internal class Config : IConfig
109106 /// message if player dead by scp-600
110107 /// </summary>
111108 [ Description ( "message if player dead by scp-600" ) ]
112- public string MessageDeathPlayerByScp600 { get ; set ; } = "your killed by <color=\" red \" >SCP-600V</color>" ;
109+ public string MessageDeathPlayerByScp600 { get ; set ; } = "your killed by <color=#FF0000 >SCP-600V</color>" ;
113110 /// <summary>
114111 /// whether badge will be assigned to the object from the beginning of the game
115112 /// </summary>
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