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Sorry for the very late response! This was actually added quite a while ago. |
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Hello,
Looking at the examples I can see that we can retrieve water particle positions and velocities.
However, for diffuse particles there seems to be only the call to get positions but not velocities?
PxParticleAndDiffuseBuffer* gParticleBuffer;
PxVec4* _gpupositions = gParticleBuffer->getPositionInvMasses();
PxVec4* _gpuvelocities = gParticleBuffer->getVelocities();
PxVec4* _gpudiffusePositions = gParticleBuffer->getDiffusePositionLifeTime();
//diffuse velocities?
Why is that since PhysX obviously keep those velocities internally.
Could we get such a method?
Thank you!
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