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You can set velocity limits on rigid bodies: https://nvidia-omniverse.github.io/PhysX/physx/5.4.2/_api_build/class_px_rigid_body.html#_CPPv4N11PxRigidBody20setMaxLinearVelocityE6PxReal |
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I want to set impulse limits, but I don't know how to do it. Do I need to modify the source code?
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