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lines changed Original file line number Diff line number Diff line change 1+ // © 2021 NVIDIA Corporation
2+
3+ #pragma once
4+
5+ namespace nri {
6+
7+ struct DeviceMTL ;
8+
9+
10+ struct DescriptorMTL {
11+
12+ inline DescriptorMTL (DeviceMTL& device)
13+ : m_Device(device) {
14+ }
15+
16+ inline Result Create (const Texture1DViewDesc& textureViewDesc) {}
17+ inline Result Create (const Texture2DViewDesc& textureViewDesc){}
18+ inline Result Create (const Texture3DViewDesc& textureViewDesc){}
19+ inline Result Create (const SamplerDesc& samplerDesc){}
20+
21+ private:
22+ DeviceMTL& m_Device;
23+
24+ };
25+
26+ } // namespace nri
Original file line number Diff line number Diff line change 1010// #include "CommandBufferMTL.h"
1111#include " CommandQueueMTL.h"
1212// #include "DescriptorPoolMTL.h"
13- #include " DescriptorSetMTL.h"
1413#include " TextureMTL.h"
1514#include " FenceMTL.h"
1615#include " MemoryMTL.h"
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