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In the driver version after nvidia 410, the Qt test program, when the Qimage size is 816x600, the GPU memory usage is 13M, but when the Qimage size is 817x600, the GPU memory usage continues to increase to 431M: class Widget : public QOpenGLWidget int main(int argc, char** argv)
} [6714.002807] NVRM: ioctl(0x2a, 0x9870760, 0x20) Some of the ioctl additions are as follows: [6714.004671] NVRM: ioctl(0x4a, 0x9872690, 0xb8) [6714.004870] NVRM: ioctl(0x4a, 0x9872520, 0xb8) [6714.004921] NVRM: ioctl(0x57, 0x9872400, 0x38) +++++++++++++++++ [6714.005669] NVRM: ioctl(0x52, 0x9872a20, 0x10) |
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Replies: 2 comments 9 replies
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The OpenGL driver allocates larger chunks of memory and then sub-allocates from there for texture memory. I guess that this is where you hit a threshold and it decides to allocate another chunk. I imagine if you keep increasing the size after that, the memory usage will stay constant for a while before it makes another jump. |
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Yes, 580.65.06 is expected to carry the fix. (580+ release series has it) |
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Yes, 580.65.06 is expected to carry the fix. (580+ release series has it)