Commit c344e99
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Usage of unused render states for special game scenarios
- use unused RenderState 42 to assign a remix texture category for the next surface
- use unused RenderState 150 to set a custom material hash for the next surface
- add hidden remix option 'useUnusedRenderstates' (default: false) to enable usage of unused render states
review changes1 parent 912a164 commit c344e99
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- d3d9
- dxvk/rtx_render
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