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FaceMod.cs
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318 lines (270 loc) · 11.4 KB
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using MelonLoader;
using UnityEngine;
using System.Collections;
using MasterFaceEditor;
using HarmonyLib;
using Il2CppYgomGame.Card;
using UnityEngine.UI;
[assembly: MelonInfo(typeof(CardMod), "Card Patch", "1.0.0", "Eglen")]
[assembly: MelonGame("Konami Digital Entertainment Co., Ltd.", "masterduel")]
namespace MasterFaceEditor
{
public class CardMod : MelonMod
{
public override void OnSceneWasLoaded(int buildIndex, string sceneName)
{
base.OnSceneWasLoaded(buildIndex, sceneName);
// Move and scale Art
MelonCoroutines.Start(WaitAndApplyMoveAndScale(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/MainArea/Illust",
new Vector3(0f, 23f, 0f),
new Vector3(1.2f, 1.2f, 1f)
)
);
// Move Level Stars
MelonCoroutines.Start(WaitAndApplyMove(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/CardPictureTop/Root/Level",
new Vector3(0f, -720f, 0f)
)
);
// Move Name
MelonCoroutines.Start(WaitAndApplyMove(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/CardPictureTop/Root/Name/BaseText",
new Vector3(-15f, 20f, 0f)
)
);
MelonCoroutines.Start(WaitAndApplyMove(
"CardMaskCreator/CardMaskCanvas/CardPictureTop(Clone)/Root/Name/BaseText",
new Vector3(-15f, 20f, 0f)
)
);
// Move Effect
MelonCoroutines.Start(WaitAndApplyMove(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/BottomArea/TextArea",
new Vector3(0f, -280f, 0f)
)
);
// Adapt Atk/Def
MelonCoroutines.Start(WaitAndApplyMove(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/BottomArea/TextArea/NonEffectArea/AtkDefArea",
new Vector3(-300f, 190f, 0f)
)
);
MelonCoroutines.Start(WaitAndApplyAtkDef());
// Hide Spell/Trap Type
MelonCoroutines.Start(WaitAndApplyMoveAndScale(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/BottomArea/SpellTrap",
new Vector3(-200f, -230f, 0f),
new Vector3(0f, 0f, 0f)
)
);
// Move Spell/Trap Type Icon
MelonCoroutines.Start(WaitAndApplyMove(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/BottomArea/SpellTrapIcon",
new Vector3(-300f, -250f, 0f)
)
);
// Move and scale Attribute Icon
MelonCoroutines.Start(WaitAndApplyMoveAndScale(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/BottomArea/AttrIcon",
new Vector3(281f, 441.4f, 0f),
new Vector3(1.3f, 1.3f, 1f)
)
);
// Move Pendulum assets
MelonCoroutines.Start(WaitAndApplyMove(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/BottomArea/PendulumText",
new Vector3(0, 10, 0)
)
);
MelonCoroutines.Start(WaitAndApplyMove(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/BottomArea/PendulumScaleL",
new Vector3(-295, -30, 0)
)
);
MelonCoroutines.Start(WaitAndApplyMove(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/BottomArea/PendulumScaleR",
new Vector3(295, -30, 0)
)
);
// Move and scale Link assets
MelonCoroutines.Start(WaitAndApplyMoveAndScale(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/BottomArea/LinkMarker",
new Vector3(0f, 65f, 0f),
new Vector3(1.6f, 1.6f, 1f)
)
);
MelonCoroutines.Start(WaitAndApplyMoveAndScale(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/BottomArea/LinkMarkerDark",
new Vector3(0f, 65f, 0f),
new Vector3(1.6f, 1.6f, 1f)
)
);
MelonCoroutines.Start(WaitAndApplyMove(
"CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/BottomArea/TextArea/NonEffectArea/AtkDefArea/LinkNum",
new Vector3(55f, 14f, 0f)
)
);
HarmonyInstance.PatchAll();
}
private IEnumerator WaitAndApplyAtkDef()
{
const string atkDefArea = "CardPictureCreator/CardPictureCanvas/CardPicture(Clone)/Root/BottomArea/TextArea/NonEffectArea/AtkDefArea";
GameObject target = null;
while (target == null)
{
target = GameObject.Find($"{atkDefArea}/AtkRoot/AtkText");
yield return new WaitForSeconds(1f);
}
ApplyAtkDef(target, new Vector3(245, 54, 0));
target = null;
while (target == null)
{
target = GameObject.Find($"{atkDefArea}/DefRoot/DefText");
yield return new WaitForSeconds(1f);
}
ApplyAtkDef(target, new Vector3(325, 54, 0));
target = null;
while (target == null)
{
target = GameObject.Find($"{atkDefArea}/DefRoot");
yield return new WaitForSeconds(1f);
}
var text = target.GetComponent<Text>();
if (text != null)
{
text.text = "";
}
target = null;
while (target == null)
{
target = GameObject.Find($"{atkDefArea}/AtkRoot");
yield return new WaitForSeconds(1f);
}
text = target.GetComponent<Text>();
if (text != null)
{
text.text = "";
}
}
private void ApplyAtkDef(GameObject target, Vector3 position)
{
var rect = target.GetComponent<RectTransform>();
if (rect != null)
{
rect.localPosition = position;
rect.localScale = new Vector3(1.4f, 1.4f, 1f);
}
var text = target.GetComponent<Text>();
if (text != null)
{
text.color = Color.white;
text.fontSize = 50;
text.fontStyle = FontStyle.Bold;
var outline = text.gameObject.AddComponent<Outline>();
outline.effectColor = Color.black;
outline.effectDistance = new Vector2(1f, -1f);
}
}
private IEnumerator WaitAndApplyMoveAndScale(string path, Vector3 position, Vector3 scale)
{
GameObject target = null;
while (target == null)
{
target = GameObject.Find(path);
yield return new WaitForSeconds(1f);
}
var rect = target.GetComponent<RectTransform>();
if (rect != null)
{
rect.localScale = scale;
rect.localPosition = position;
MelonLogger.Msg("Scale and position applied to " + target.name);
}
else
{
MelonLogger.Msg("RectTransform not found on target.");
}
}
private IEnumerator WaitAndApplyMove(string path, Vector3 position)
{
GameObject target = null;
while (target == null)
{
target = GameObject.Find(path);
yield return new WaitForSeconds(1f);
}
var rect = target.GetComponent<RectTransform>();
if (rect != null)
{
rect.localPosition = position;
MelonLogger.Msg("Position applied to " + path);
}
else
{
MelonLogger.Msg("RectTransform not found on target " + path);
}
}
[HarmonyPatch(typeof(CardPictureTop), nameof(CardPictureTop.SetCardTopArea))]
private class PatchCardPictureTopSetCardTopArea
{
static void Postfix(ref CardPictureTop __instance)
{
// Hide Level Stars
__instance.LevelRoot.SetActive(false);
// Add level number to card
var go = (__instance as MonoBehaviour)?.gameObject;
if (go == null) return;
Transform t = go.transform;
// Climb up until Card Picture found by name
while (t != null && t.name != "CardPicture(Clone)")
t = t.parent;
var level = "";
if (t != null)
{
var pictureComponent = t.GetComponent<CardPicture>();
if (pictureComponent != null)
{
// SURELY there is a better way to do this?
// Look for Level or Rank
level = Content.DLL_CardGetLevel(pictureComponent.cardId).ToString();
if (level.Equals("0"))
{
level = Content.DLL_CardGetRank(pictureComponent.cardId).ToString();
if (level.Equals("0"))
{
// No level or rank, so don't add text
level = "";
}
}
}
}
var existing = go.transform.Find("AddedText");
if (existing != null)
{
var txt = existing.GetComponent<Text>();
if (txt != null)
{
txt.text = level;
return;
}
}
// create new if missing
GameObject textObj = new GameObject("AddedText");
textObj.transform.SetParent(go.transform, false);
var text = textObj.AddComponent<Text>();
text.text = level;
text.font = Resources.GetBuiltinResource<Font>("Arial.ttf");
text.fontStyle = FontStyle.Bold;
text.fontSize = 56;
text.color = Color.white;
text.alignment = TextAnchor.MiddleCenter;
var outline = textObj.AddComponent<Outline>();
outline.effectColor = Color.red;
outline.effectDistance = new Vector2(1f, -1f);
var rect = textObj.GetComponent<RectTransform>();
rect.localPosition = new Vector3(-270, -180, 0);
}
}
}
}