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MasterFaceEditor.csproj
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55 lines (51 loc) · 3.18 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<LangVersion>10.0</LangVersion>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Yu-Gi-Oh! Master Duel\MelonLoader\Il2CppAssemblies\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="AssetsTools.NET">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Yu-Gi-Oh! Master Duel\MelonLoader\net6\AssetsTools.NET.dll</HintPath>
</Reference>
<Reference Include="Il2CppInterop.Common">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Yu-Gi-Oh! Master Duel\MelonLoader\net6\Il2CppInterop.Common.dll</HintPath>
</Reference>
<Reference Include="Il2CppInterop.Runtime">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Yu-Gi-Oh! Master Duel\MelonLoader\net6\Il2CppInterop.Runtime.dll</HintPath>
</Reference>
<Reference Include="Il2Cppmscorlib">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Yu-Gi-Oh! Master Duel\MelonLoader\Il2CppAssemblies\Il2Cppmscorlib.dll</HintPath>
</Reference>
<Reference Include="MelonLoader">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Yu-Gi-Oh! Master Duel\MelonLoader\net6\MelonLoader.dll</HintPath>
</Reference>
<Reference Include="0Harmony">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Yu-Gi-Oh! Master Duel\MelonLoader\net6\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Yu-Gi-Oh! Master Duel\MelonLoader\Il2CppAssemblies\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Yu-Gi-Oh! Master Duel\MelonLoader\Il2CppAssemblies\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AssetBundleModule">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Yu-Gi-Oh! Master Duel\MelonLoader\Il2CppAssemblies\UnityEngine.AssetBundleModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Yu-Gi-Oh! Master Duel\MelonLoader\Il2CppAssemblies\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Yu-Gi-Oh! Master Duel\MelonLoader\Il2CppAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\Yu-Gi-Oh! Master Duel\MelonLoader\Il2CppAssemblies\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<PackageReference Include="SixLabors.ImageSharp" Version="3.1.11" />
</ItemGroup>
</Project>