Replies: 1 comment
-
|
Hi I will try to address every question as thoroughly as possible do not hesitate to come back to me if any of those answers were not clear.
All those parameters have a MuJoCo parameters counterpart.
|
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
-
I am seeking further clarification on a few aspects related to camera parameters, bird’s eye view, and Z-stabilised cameras. I have some understanding of these concepts but would appreciate it if you could provide more detailed explanations. Below are my queries and observations:
Understanding Camera Parameters: Could you please explain the following camera parameters in detail: pos: How do these coordinates affect the camera’s perspective? euler: What role do they play in determining the camera’s orientation? fovy: How does it impact the camera’s view? Are there methods other than fixed cameras that can be used for these applications?
Bird-Eye View Camera: I understand that the bird’s eye view is used in specific situations like olfaction (from the github notebooks). However, I am planning to use it for observing turning and despite adding a Z-stabilised camera (which is added in the turning notebook), and the camera name is set to as "birdeye_cam", like in this one:

The video is not stabilized even if a Z-stabilized camera is added, like the one in the above with other camera parameters, and it appears blank if a Z-stabilized camera is not added.
Could the blank video be due to Incorrect fovy settings? or Incorrect pos adjustments? (I have tried adjusting pos and fovy multiple times but still encounter blank videos not only in this case but other cases such as olfaction too.) Are there any specific settings or adjustments I should consider to avoid blank videos?
Z-Stabilized Camera: I understand that Z-stabilized cameras are used in specific situations like CPG (Central Pattern Generator) modeling and turning (https://github.com/NeLy-EPFL/flygym/blob/main/notebooks/turning.ipynb). Why is the Z-stabilized camera preferred for turning maneuvers and not for other scenarios? Why do I end up getting a somewhat stabilized video when I am trying to follow the configurations without explicit camera parameters as per the turning Github notebook? like in this one:


However, the video destabilised when I used the second configuration with explicit camera parameters during turning:
Could you explain why the video is somewhat stabilized in the first case but destabilized in the second? Is it due to the explicit camera parameters like pos, euler, and fovy, and how do they impact?
I also want to know why explicit parameters for the camera are not used in turning Github notebook like they are used in other notebooks, such as olfaction.
Could you provide a detailed explanation of the following:
Bird’s Eye View Function: How does it work, and what are its key applications?
Z-stabilized Camera Function: How does it stabilize the view, and why is it particularly useful in turning scenarios?
I apologise for the very lengthy question and any inconvenience caused. I would greatly appreciate it if you could address these points in detail. Your insights will help me better understand these concepts and resolve the issues I am facing with the camera setup. Thank you for your time and support !
Beta Was this translation helpful? Give feedback.
All reactions